Originally Posted by
Malevicton
But again, people shouldn't be waiting to learn their job until level 60. Those dungeons are where you apply knowledge, not gain it. If that's where they're learning then dungeon design or speedrunning don't really matter; they've already messed up. And teaching target threshholds doesn't take a roundabout dungeon design. "Hey [person], you're job should aoe at 3+ mobs, otherwise, st." Boom, done. It's now taught.
And yeah PS wasn't that hard, but it's the only example of what you were talking about, and doesn't match up with what you were saying.