Originally Posted by
bardaboo
Dpsing and shaving 5 minutes or so off the dungeon time i think is more important than reapplying stoneskin on a dps who got clipped in the middle of an aoe pull. He's not going to die, especially if the mobs die faster.
Making dungeons more difficult to heal, or trying to tweak mechanics to get more healing output will only create more problems. Unskilled healers will struggle even more. First pull of the wall for example. Extra dots going out dps and healer taking dmg, harder (not impossible) to dps, what happens? A bunch of complaining about tanks pulling the whole thing because it's harder to heal. So really all it does is serve as an excuse for healers who don't want to dps, and makes it harder on those who aren't as good.