How is thos thread still on? They admitted that the graphics are currently not good and are working on it. I still think the LL area design just looks boring but hopefully there's something there that we haven't seen yet.
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How is thos thread still on? They admitted that the graphics are currently not good and are working on it. I still think the LL area design just looks boring but hopefully there's something there that we haven't seen yet.
FFXI only resemblance to EverQuest was in its underlying engine mechanics....for which i have no doubt it was chosen for its resourcefulness and was already spec'd with the PS2 in mind.
as for this game being in its early stages, keep in mind Beta starts in 2 months. what we are seeing now is no doubt whats to come, aside from any polishing of underlying mechanics SE is touting the game with a "ready to go" attitude.
I thought the last screens/game play we saw was when the dev team said "I did not even want to show this, this is far from a finished product" I've never seen them say the game is nearly done and its all in very final stages. I keep reading how they have to optimize it and such unless I am misunderstanding >.<;
If the game is seriously going to look like the last trailer then I am sad. Lol ._. We haven't even seen female Rogadyn in the game yet :(
The last trailer was of older game version then that gameplay/question event you are talking about. The game looks better then the last trailer (which is why everyone says its stupid they even released that kind of content to the public) - the question still remains what is the "best" the game can look.
While I admit the Character's looked a little bland from what I've seen so far, I've got no quarrels with anything else.
Watching the recent Live Letter, the shading and everything else looked great.
Its the lack of shadowing/weather effects. Might also be lack of textures also.
SE has set a deadline. The original release of the game also had a deadline. They spent all their time working on textures and getting the appearence way way up and ignored the rest just to make pretty trailers for the game. The game itself though, it didn't turn out well.
Do I need to see the folds and crevices on my avatar's shirt? No. I don't even notice them and neither does anyone else. So why was time spent putting them their?
People are obsessed with the appearance right now for one reason. They are an observer, not the participating player whom interact within the game's graphically represented environment. When people play a game, they stop paying attention to how pretty things are and start focusing on the tasks at hand. So anything people say now will quickly be forgotten once they begin playing.
I'll remind everyone; the only thing you've seen up to now are incredibly short (one or two second snap shots) sequences of the game. Fit together in a trailer. You can't judge the game appearance on that.
The only noticeable difference is the tail feathers. They have a softer edge in the current game.
http://i48.tinypic.com/n1c8yh.jpg
http://cloud.steampowered.com/ugc/57...1D55248FB83D8/
Otherwise, the models look identical.
Funny thing about this graphical downgrade. I am playing FFXIV 1.0 currently on high settings everything on highest with AO and DoF off and funny thing is, the game looks exactly like these "downgrades" all of you people are complaining about, on my GTX 680 4GB card. As she said all you people are observing and not playing. Lighting and textures which is exactly what they said they are working on is what you guys are complaining about. BTW the only thing I see detailed better on higher settings is the armor is looking amazing. I spent a good 30 minutes in character creator and in game zooming in and out with the camera and all angles and when I get lighting directly on the face (just like in these "downgraded" pictures all of you are complaining about) they look exactly the same. So you all are looking at something I don't know what. Yes the game is beautiful but I honestly don't see a difference. When I can upload photos later (writing a college paper atm) I can show you that all of you must be looking at everything through rosey tinted glasses because I honestly see exactly the same if not better textures and images.
In the New Adventures trailer I would agree with everyone saying that there is a graphical downgrade, but the latest build is the live letter build of the game, which you can "hardly" notice any differences, ( only for the extreme picky people). They aren't even done optimizing yet, so its going to look a lot better than what it already is.
As I said before in other threads: "Doom and Gloom must be the new fab these days"
This post just furthers my point even further. We know a lot already, there's only so much they can tell us.. the rest is just a "wait and see" thing.
People are being blind by launch in 2010. Graphics do not make games, Play FFXIII if you think that, because that's what that game was all about but the game itself was bare. Same thing here except its an MMO.
In fact, I don;t want them to tell us everything, because if they did, it wouldn't make the launch of the game exciting. I rather things to come as a surprise, then to tell us all now and then its not as exciting because the surprise factor is gone.
I'm not stopping you from thinking the way you are, do what you like. However, when the game is way better then what your making it out to be ( another failure by your tone), you will surely be way surprised then, and didn't give Yoshida hard long days without any sleep work any thought and all.
Things we know already:
-Crystal tower
- 3 Story Arcs (Garland/Primal/7th Umbra era)
- Golden Saucer
- New Genders for races
- New summons
- New Job/class
- New overhauled areas + New areas I'm sure
- PvP (Frontlines etc)
- Chocobos/mounts can jump
- New Mounts
- Dungeons will be 3 times as large as they are now
- Lots of New Quests
- Roaming Primals
- Free Companies ( With a Ranking System)
- Housing system ( each area will have it's own theme)
- Content finder ( to make content easier to find when you don't have a lot of time)
- Limit Break
- Summons you obtain in a free company can be used by filling up a bar and using it before time limit is up)
So many things to be "excited" that I'm not going to list them all, just people being blind to not see them all.
Yes..you're looking at the game as a whole, but what you're not looking at is the game that it'll be at launch, which is what 99% of the people will be looking at, not down the road where ARR may or may not even exist.
Gaining and keeping people is the first and most important step.
As a whole, it looks alright, but really, I mean really? WHY DID THE IT FAIL THE FIRST TIME!?! IT WAS INCOMPLETE!
WHY IS GW2 dropping off already!? it's incomplete! I can list mmo after mmo
Right now, if they wanna add ALL that stuff, it's going to be 2 years out. They should just go off the radar for now till another year. Then show us something we can be excited for.
This is why I don't truly respond to you :/.
Edit: There's going to be a lot of content than people think at launch + PvP will keep them occupied. This is a 'Relaunch' not a Launch. There are certain things being kept in ARR. That's why they said "90% is being thrown away. the other "10%" will be in ARR.
This is to be expected from people who have the mindset of 2010.
A relaunch has higher mountains to climb than an initial launch.
Comparing the graphics
FFXIV now
http://nerdreactor.com/wp-content/up...V-Uldah-16.jpg
http://images2.wikia.nocookie.net/__..._Aetheryte.png
http://cache.gawkerassets.com/assets...0/gridania.jpg
then
http://squareportal.files.wordpress....ub_10_1280.jpg
http://www.rpgreporter.com/wp-conten...UB_0901_04.png
http://eu.finalfantasyxiv.com/img/sc..._20_PUB_11.jpg
http://eu.finalfantasyxiv.com/img/sc...ARR_PUB_05.jpg
more details in the environment
the details within the environment of Thanalon now (missing many vegetation)
http://img525.imageshack.us/img525/8...1341112537.jpg
then (with many cactuars,grass, bushes and tracks etc. in it)
http://eu.finalfantasyxiv.com/img/sc..._20_PUB_14.jpg
what happened? for me the world of ARR is seeming much more lively in the end. i really enjoy that fact.. with that in background having many "sightseeing stuff" in their hands.
you just got blind over the years, like me.
well i enjoy the much more lively details in ARR much more than the boring environment which we have right now in the current version.
that was a very much negative aspect of FFXIV .. but you seem to almost forgot about it. do you forgot that thanalan looks almost the same in front of the gates of ul'dah through the whole zone? it looks just all the same... im not exploring thanalan, because there is nothing to explore.
and thats why i'm happy about playing finally ARR.. it has zones with loadscreens, yeah but we have things to recognize.
Weird...it shows your join date for the forums as March 2011, and you have Lodestone achievements from September 2010...yet Final Fantasy XIV wasn't complete at that time either. In fact, it was far from finished, even by the standard of the current patch.
The game being incomplete was clearly not a problem before, so it shouldn't be one now. Not everything has to be a big deal. You are aware of this, right?
Why is this tread still on the front page?
We need a way to post in a thread without bumping it.
Turtles,
http://animal.discovery.com/tv/a-lis...ing-turtle.jpg
the quickest way to in before the lock
http://gifsforum.com/images/gif/in%2...e_lock_gif.gif
Maybe the models are not even half way finished, as a developer imho its easier to get down to business as soon as you have a semi finished model, to check if it motions correctly while jumping, fighting, etc, having to wait to have the finished models can take precious time, so i dont think we saw the real looks of the game, they already said the quality wasnt maxed atm.
They have the textures of the current game, i dont think they'll trow all away, but lets wait and see how it really looks at release, i dont bother that much if the game turns a bit cartoony because all the glowing and vivid colors, right now the game looks boring.
A thread for you^
Comparing the the graphics
and yea you also can make ugly screenshots in the current version, if you want to.
the current graphic is also not perfect at all. its crappy static in all ways. thanalan looks everywhere the same from ul'dah and to the last corner of thanalan. with MUCH less details in it.
i can speak for myself that im looking much more forward to the different zones in ARR than to explore any region in FFXIV...
i think the eyes are just looking different it looks to me like it would reflect the sky or light effects if you ask me.. the new engine offers real dynamic shadowing.
if the chocobo would stand in a shadow it maybe would look the same, dark and brown.
Yeah I feel they havent put in their full scale aftereffects - in the mean time I am saying chocobo looks worse. Once it looks better, I say chocobo looks better lol - pretty simple.
Since Yoshida says its not done - I have hope it will get better, since Yoshida hasnt listed everything that still needs to be added I cant have fact of it will get better.
Of course he doesnt have to keep a change log for us, that would waste his time - BUT it would be nice to see more screenshot updates.
Lol everywhere looks the same except for very special spots marked on the map [in 1.0],
2.0 Gridania area is god like compared to all zones in 1.0, the train station thanalan area looks super awesome as well. Still have hard feeling aganist that grass in the looking at Uldah screenshot and barren grassless La Noseca (which we only saw in the video that used old content).
2.0 Defintely has more details in the enviroment, but we have yet to see if our active mobile models are effected the same way by 2.0. I havent seen any characters/chocobos look better - just look worse on some occasions (it appears that hair, fur, skin, eyes and other lively objects havent had their finishing touches - I hope that means they will get them though).