Things are they way they are because the Dev's themselves disagree with what RDM should and should not be doing. This is plainly obvious in our skill assortment vs our job traits vs our spell, WS and gear selection. One dev thinks something, another dev thinks something else and when implemented you get everything being a twisted mess. And because this rift still exists SE will not make any announcement in regards to RDM, that would just piss of one team member or the other.