The new font is great. Much easier to read everything. I was kind of curious why the didn't modify the LS logo or the M logo. Next to the really nice font, the pearl looks well, trashy.
The new font is great. Much easier to read everything. I was kind of curious why the didn't modify the LS logo or the M logo. Next to the really nice font, the pearl looks well, trashy.
I see a lot of QQ in this thread. I like the new font personally. It's much easier to read than the old font.
I think it has to do with your resolution and field depth or something. I'm running on a 23" monitor with native 1920/1080 resolution. Running it 1:1 ratio (1920/1080 backgorund/foreground) and have the drawdistance set really high. I can read NPC and player names all the way across the field just fine now. They used to get kinda mushy before.
It seems almost like they have AA applied now or something, maybe it's from the thin black border on them--it's kinda funky. They are still a bit blurred at the edge of the field, but I can still kinda read them when I know who they are already. Before, they were blurred beyond any form of recognition.
I think they did some more tweaking in there with this update--seems like the lighting in my moghouse was a bit crisper too.
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My monitor is 1600x900, and I had no problems reading the new font once I adjusted to reading it. And as I said earlier, I wasn't even wearing my glasses.
@Netheos: Agreed. The font does look a little wonky next to the LS pearls. I'm hoping this is just the Dev Team's first step in adding some new high-res textures to the PC version of the game. With a few registry tweaks, FFXI's graphics and artistic style still hold up really well for a game of its age.
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
Decided to yoink a screenshot before the servers go down. This is 100% the size of the window area. 2s, 8s, and 6s have a sort of fuzziness to me on their lower ends. And while not shown here, a 7 on an equip window, like with ammo, is difficult to discern from a 1. I'm thinking the fact the numbers are being italicized is part of the issue next to their actual size.
may be your dot pitch or something...even on my old laptop from 2009, those numbers are clear to me at 1024/768 resolution.
{DISCLAIMER} Posts may contain opinions based on personal experiences that are not be meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate over validity of said facts without source references may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations. Please take these posts with a grain of salt if you are offended by the views of the player and understand that opinions are like assholes... everyone has one, not everyone wants to hear it.
And how far do you guys sit from your monitor? I tend to play in two ways. First is obviously just sitting normally, which puts my eyes about 28 inches away from my monitor. Other is leaning back and more to the side, with my feet propped up and my keyboard on my lap. This probably adds another 12 inches and certainly contributes to the fuzziness. In the first position, it does get clearer if I lean in about 6 inches or more, but it's also a pretty unnatural position to play in for sustained time. The fact I cropped the image also eliminates other visual distraction from the game, as looking at the menu within Valkurm during the day and deep in some cave at night can alter our perception of things some.
Personally, I've always felt myself a more visual person so I pick up on finer details which has always helped with my drawing and critiquing. I'm not doubting it's fine for some, but it's possible they're not seeing flaws I am.
O.o; its VERY clear to me... it might have something to do with how you're sitting.
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