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  1. #1
    Player Cruxus's Avatar
    Join Date
    Mar 2011
    Posts
    23
    Character
    Cruxus
    World
    Cerberus
    Main Class
    SAM Lv 99

    Fixing Lottery NM's

    Through working on Empyrean WS route weapons (lvl 85 Masa, Rev. Fists +2, and currently working on Armageddon) the one thing that has really annoyed me about obtaining these weapons are some of the lottery spawns. While many of the routes for these weapons have reasonable spawn conditions others have horrid "quirky" pop limitations.

    For example, Hovering Hotpot has a window that opens up an hour and a half after its death and can take as long as 20hrs (according to wiki) to spawn from killing the correct place holder (honestly, this thing isn't even close to HNM level and the drop is rather sub-par). Daggerclaw Dracos, is another NM I've heard a friend talk about its pop window being rather large (some saying 7.5 hours on wiki).

    I bring this up because people already will be spending 3+ hrs on first tier NMs, then prob 5+ hrs on next tier. While I wouldn't want to see these NM's become force popped/exact time spawned, maybe nailing down an exact, reasonable, time frame could be looked into. The VNM's, while some challenging for low manning, are more accommodating due to the shorter and more predictable re-pops.
    (2)

  2. #2
    Player Dart's Avatar
    Join Date
    Mar 2011
    Posts
    481
    Character
    Limlight
    World
    Carbuncle
    Main Class
    DRK Lv 99
    in many ways, if you have a good group, the most time consuming part of the empy quest is those bloody nms! lol Which is really sad <_<
    (0)

  3. #3
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    You are complaining about a 90 minute lottery nm? Really?
    (0)

  4. #4
    Player Korpg's Avatar
    Join Date
    Mar 2011
    Posts
    2,196
    Character
    Kingnobody
    World
    Asura
    Main Class
    SMN Lv 94
    Quote Originally Posted by rog View Post
    You are complaining about a 90 minute lottery nm? Really?
    90 minutes that could last all day. And even then, it might pop while you are busy with something else and can't kill it right there/then.
    (2)

  5. #5
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by Korpg View Post
    90 minutes that could last all day. And even then, it might pop while you are busy with something else and can't kill it right there/then.
    Except OP said he does not want to change them to item/time pops, so i am still not sure what the point of this thread is.
    (1)

  6. #6
    Player katiekat's Avatar
    Join Date
    Mar 2011
    Location
    sandy
    Posts
    169
    Character
    Katiekat
    World
    Shiva
    Main Class
    BLM Lv 99
    Quote Originally Posted by rog View Post
    Except OP said he does not want to change them to item/time pops, so i am still not sure what the point of this thread is.
    the point is that while it can pop a hour and 30 after you kill it it can also take up to 20+ hours to repop. triple bat is the same way i spent 4 days camping the bat NM because in the 9hours i could spend camping it never popped. ii got one kill myself and 2 by a nice jp guy that let me leach. so yea a lower sealing cap on sum of thos NM's would be nice..
    (2)
    am dyslexic and have a learning disablement from when i died as a baby and sustained brain damage do to lack of oxygen pleas pardon my bad spelling and grammar

  7. #7
    Player Atomic_Skull's Avatar
    Join Date
    Mar 2011
    Posts
    1,248
    Character
    Bjorne
    World
    Fenrir
    Main Class
    MNK Lv 5
    They made the best weapons in the game obtainable in a couple weeks and now you are complaining that it still takes too long.


    At this point you're just whining.
    (0)

  8. #8
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    Cause boring camping for 10 hours is what a game should be all about, right?
    (3)

  9. #9
    Player rog's Avatar
    Join Date
    Mar 2011
    Posts
    1,208
    Quote Originally Posted by katiekat View Post
    the point is that while it can pop a hour and 30 after you kill it it can also take up to 20+ hours to repop. triple bat is the same way i spent 4 days camping the bat NM because in the 9hours i could spend camping it never popped. ii got one kill myself and 2 by a nice jp guy that let me leach. so yea a lower sealing cap on sum of thos NM's would be nice..
    Well yeah, it can also take over 9000 hours. That is how lottery spawns work.
    (0)

  10. #10
    Player Miera's Avatar
    Join Date
    Mar 2011
    Posts
    469
    Character
    Miera
    World
    Leviathan
    Main Class
    SCH Lv 96
    The whole idea of a POSSIBLE 30 mins to 20hours is a bunch of bullskit.

    You don't see how ridiculous that sounds?

    Most people cannot camp NMs like that you know, because of the life schedule.
    (4)
    You've been trolled! You've been trolled you have probably been told, "don't reply to this guy, he is just getting a rise out of you," yes its true you respond and that's his cue to start trouble on the double while he strokes his manly stubble. You've been trolled you've been trolled you should probably just fold when the only winning move is not to play! And yet you keep on trying mindlessly replying, you've been trolled, you've been trolled, have a nice day!

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