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  1. #3
    Player Akujima's Avatar
    Join Date
    Mar 2011
    Posts
    470
    Character
    Shinjima
    World
    Asura
    Main Class
    PLD Lv 99
    Quote Originally Posted by Ravenmore View Post
    AV little trick of locking the two hours was tryed over and over by the player base, just if you wait till it shows in the log that it 2houred it was to late to lock it. Foe something like this even for the so called "hardcore player" would have to drop something really good and not just a sidegrade.
    Well I've seen people around who currently have the rings that drop from AV. So unless you can obtain those rings from somewhere else, then I'm pretty sure there have been some people that have defeated AV. Granted this was post 75, but still doesn't make AV impossible.

    And the example battle given above, applied to all bosses each having their own unique dynamic way to be defeated. Then I doubt people would complain. The only complaint would be of course what it dropped and how much of it. You could make it have a big drop table of various gear for mages, tanks, melee, healers and ranged attackers. Let it drop at least 1 piece for each job type, and let there be at least 2~3 different pieces for each job type.

    I'm merely talking about difficulty of battle regarding dynamics. Because it seems like nowadays, if you have all the best gear then most bosses are cakewalk. It should be both: Having good/decent gear AND being skilled at battle tactics.

    Obtaining better gear shouldn't make bosses easier, it should make them actually defeat-able.
    (0)
    Last edited by Akujima; 05-09-2011 at 06:36 AM.
    悪島 Where the spirit of the moon resides... 気 愛 月光