eh? so you want to melee voidwatch, new bcnms and possibly ks99s (unless you do it with so many people that it wouldnt matter) on rdm and expect that your group will be ok with it? it doesn't have anything to do with being stuck in 2005 or whatever. also, playing the way i mentioned is more like 2003-2010 lol. even thieves were told not to melee at all since the damage wasnt making up for the TP feed unless the pt had more than enough healing etc. to begin with, i didn't even say you shouldnt melee pre cap increase stuff at all so please no "stuck in XXXX" comments... now that you can melee fafnir or whatever in low men fights doesn't mean you should be DDing whenever you feel like in new end game outside abyssea.


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now please ask yourself, would it be reasonable for rdm to be a match to real DDs? Red "Mage", remember? if you are gonna argue about the hybrid aspects of rdm, compare its melee potential to blu's overpowered spike damage spells, not main DDs. it is a matter of being too weak compared to the other hybrid job, not DDs being a lot more stronger compared to rdm.



