well, maybe i should have written "that" in bold or capitals to emphasizenow please ask yourself, would it be reasonable for rdm to be a match to real DDs? Red "Mage", remember? if you are gonna argue about the hybrid aspects of rdm, compare its melee potential to blu's overpowered spike damage spells, not main DDs. it is a matter of being too weak compared to the other hybrid job, not DDs being a lot more stronger compared to rdm.
Last edited by Devrom; 05-07-2011 at 02:33 AM.
It's all anecdotal, but I, and most the people I know, don't care about their RDM's melee capabilities. If we want to DD, we instead play our real DD jobs. When I play RDM, I'm either the main healer or playing as a supplemental mage to flesh out the backline. And my BLM's enfeebles, despite all the gear I carry for it, don't even approach the potency of my RDM's enfeebles (or curing and buffing capacity, for that matter).
I don't have the time or inclination to swap out half my active inventory (75/80 on RDM) in order to melee. When free time presents itself, I'd much rather nuke. The mage responsibilities I look to fill in party play would never allow me the time to melee to 100%TP, much less weaponskill. Besides, a not-insignificant amount of my BLM's nuking gear is equippable by RDM. I don't need a sword or dagger to pump out a decent amount of damage when the opportunities present themselves.
Of course, this is just my outlook on RDM. I aim to play it like a mage.
-- Fan of Abyssea and FFXI's New Direction ---- THF - DNC - BLM - RDM --
More power to you, and I personally don't really care, but it's a very large fact that RDM Melee has been an argument ever since 2004 and continues to be like that today. Only difference between then and now is that the general community is a lot smarter than before and Refresh/Convert is no longer unique to RDM.
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