You ask the fatal question, my friend. In Duelleland, where the fun never stops at only $50 a pop, Refresh I and II turned into self-cast only spells.
Since that'll never happen (not to mention the sh*tstorm that would come from the career backrow RDMs), I'd say RDM would need a mechanic through which to shift resources and stats. Good melee, decent & reliable enfeebling, below-average support. Good support, decent & reliable healing, below-average melee. Nuking can be made to fit somewhere in there, prefferably with 3-5 yalm range for nukes while in melee mode, but either shorter cast times or instant casts on a 1-minute cooldown. That way, you can't do everything at once on RDM by cluttering your inventory with gear.
I'm well aware that any meaningful change would require a notable amount of work and rebalancing, but that's where I stand on the matter.


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