Quote Originally Posted by Karbuncle View Post
Currently Abyssea gives you exactly what you described. Drop rates that aren't 0.0001%. Casual Content that you can log on, get some friends, and accomplish something.

And people still complain about that.

SO like i said... Grass is always greener. Drop rates are higher, We have progressive Goal Systems (ToTM), and people still complain.

And i never claim Magians wasn't too hard for some classes (Especially when it comes to staves, Needing 8 for Nuking, and 8 For Avatars, essentially doubling whats needed). But i think i prefer that system over old-Salvage.

Also, I think SE did say they were looking into the multiple staff issue. I hope i remember reading that.
how can you compare weapon to gear? 8 HQ staffs > trails.

I am fine with emp gear, in fact i think some is too easy some is too hard ( some body seals) basically i am complaining about the "difficulty difference gap" with different items and wonder if that was intended. ( I think SE is gonna address that anyway)

I am here making a statement that they show no interest in addressing like the path I stated or having those staffs. If a person is BLM only and they do a few staffs it is ok then, but when you have someone like me that needs 25 to replace 8 is redundant and not needed.

I do not remember SE saying anything on those staffs, also casting damage has no real relic/mythic.