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  1. #81
    Community Rep Camate's Avatar
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    Mar 2011
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    The development team is most definitely aware of the difficulties associated with the lower levels and they are thinking of some possible ways to counter this. While their direction is not necessarily going to be an increase in content for specific levels (ex: more battlefields for level 10 etc.), they will continue to pay special attention to ways that players can get through the lower levels at a good pace.
    (9)
    Devin "Camate" Casadey - Community Team

  2. #82
    Player Olor's Avatar
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    Mar 2011
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    2,134
    Awesome. Thanks for the response man. It is getting really heinous for me to level now.
    (0)

  3. #83
    Player Catsby's Avatar
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    Mar 2011
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    Cat!
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    396
    Many people don't seem to realize that this is why they are upset with abyssea grinding from 30 to 90. There is literally NO reason to be any level besides 90 since there's nothing to do before that. No meaningful level restricted challenges or content.
    (0)
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    Original Post:
    Signature states "JP ONRY" in Japanese.

  4. #84
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Catsby View Post
    Many people don't seem to realize that this is why they are upset with abyssea grinding from 30 to 90. There is literally NO reason to be any level besides 90 since there's nothing to do before that. No meaningful level restricted challenges or content.
    Hey now.

    BCNM20/30/40/50/60, Eco-Warrior, Expeditionary Forces(Multiple Difficulty/Level Ranges/Zones to do it in), Escort Quests(multiple Difficulty/Level Ranges/Zones to do it in), Garrisons(Multiple Difficulty Level Ranges/zones to do it in), Those Fishing-quests are 25 cap. Theres more I'm just not able to remember them

    I don't know about you, But when i first began playing, Everything i listed above Was popular, Its not a matter of having nothing to do 1~90, Its a matter of people being too lazy, Or to unknowledgeable and don't know those things exist. Eco-Warrior rewards you with Gil, and an Exp Scroll. Garrison offers Armor and some gil (mannequin parts), Expeditionary Forces gives you a lot of Conquest Points, Etc.

    There are "pre-endgame" Activites, People just don't pay enough attention to them, Or generally don't think they're "Rewarding" enough. shit Eco-Warrior was the best thing to happen in the game ever in my eyes back when i was ~level 25, and it was hard as *fk*.

    :3
    (4)
    Last edited by Karbuncle; 04-13-2011 at 08:50 AM.

  5. #85
    Player Mezzopiano's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    60
    Character
    Mezzopiano
    World
    Asura
    Main Class
    SCH Lv 90
    I think the problem is less "no low-level content" and more "there is low-level content, but no one touches it until they're high-level". Look at what happened with CoP back when the missions were capped.
    (2)
    Mezzopiano of Asura

    ~BLM90 SCH90 SMN90~

  6. #86
    Player Landrss's Avatar
    Join Date
    Mar 2011
    Posts
    3
    Character
    Landriss
    World
    Phoenix
    Main Class
    NIN Lv 95
    It would be nice to see campaign revamped so that the experience given was increased ten fold but done in a way that takes a players level into consideration. For example to start take what an average player on a weekend doing ten hours of Abyssea can make in experience (This includes leaving to drop merits ) For the example lets say that a player can earn 300,000 exp in a 5 hour period. So lets use level 60 and 2/3 of the experience earned in Abyssea at 90 and give a player at level 60 the ability to earn approx. 200,000 in five hours of campaign or 40,000 exp an hour. This would be my idea for levels 60-75 With the experience earned in Campaign increased as a player levels up. Secondly remove the restriction from earning Skill-ups well under the effects of a campaign battle, to balance this make deaths carry exp loss but with half the normal loss outside Campaign. Lastly Make the gear we can earn from Campaign Battles something we can upgrade via trials.
    For the levels 30-60 range I think we simply need to see dramatic increases in the about of experience we can earn from doing FOV pages and please give up more areas to do pages in. We still have no pages in the WotG areas or the ToaU areas. And of course pages for dungeons, caves etc.

    None of this would be something we would have thought about pre-Abyssea days but we all need to realize that Abyssea has fundamentally altered the way we play 11. We need another option after 30 instead of leeching characters to 90 and then spending weeks in the tree doing skillups. (To clarify I have no problems with leeching characters, I've done it a few times myself but if I had an option to do something else that still gave me the potential exp that sitting in a FC party does I would be more then happy to do that.)
    (1)

  7. #87
    Player Chronofantasy's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    Hey now.

    BCNM20/30/40/50/60, Eco-Warrior, Expeditionary Forces(Multiple Difficulty/Level Ranges/Zones to do it in), Escort Quests(multiple Difficulty/Level Ranges/Zones to do it in), Garrisons(Multiple Difficulty Level Ranges/zones to do it in), Those Fishing-quests are 25 cap. Theres more I'm just not able to remember them

    I don't know about you, But when i first began playing, Everything i listed above Was popular, Its not a matter of having nothing to do 1~90, Its a matter of people being too lazy, Or to unknowledgeable and don't know those things exist. Eco-Warrior rewards you with Gil, and an Exp Scroll. Garrison offers Armor and some gil (mannequin parts), Expeditionary Forces gives you a lot of Conquest Points, Etc.

    There are "pre-endgame" Activites, People just don't pay enough attention to them, Or generally don't think they're "Rewarding" enough. shit Eco-Warrior was the best thing to happen in the game ever in my eyes back when i was ~level 25, and it was hard as *fk*.

    :3
    Some other quests are capped too like Return of the Depths which is 40 cap, there's a level 10 cap quest in Dangruf Wadi, and if you want to solo your first group of avatars for your smn instead of doing the prime fights, those fights are capped at lvl 20.
    (0)

  8. #88
    Player slakyak's Avatar
    Join Date
    Mar 2011
    Location
    Pteamkillers
    Posts
    126
    Why can't the community team just craft us lowbies some gear and chuck it on the ah? It's not like they're busy or anything
    (0)

  9. #89
    Player kingfury's Avatar
    Join Date
    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Camate View Post
    The development team is most definitely aware of the difficulties associated with the lower levels and they are thinking of some possible ways to counter this. While their direction is not necessarily going to be an increase in content for specific levels (ex: more battlefields for level 10 etc.), they will continue to pay special attention to ways that players can get through the lower levels at a good pace.
    ----------------
    ^^; No need for new Battlefields at all (technically speaking)! "The FFXI "Gyms of Vana'diel" can solve those low level woes! Boss Npc's and other regimen sources for exp would allow for on the job training and quick efficient leveling solo, or even in a party of 6! ^-~/

    /Kingfury finishes plug
    (3)

  10. #90
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Alright, even lil' ol' neutral me has to say this... you're going waaaaaaaaay overboard with this, Kingfury. As I think it's been stated, it's great that the dev team has shown themselves to be pleased with your idea, but at the same time you're A) getting a big head and B) starting to grow very annoying from the little bit of praise you got. I'm all for being excited about you having something recognized; that's a nice little feat all in itself. But at the same time, chill a bit. If they actually implement it, then you can go nuts. Until then? Reel it back in a bit, bud.

    Hard to believe you're this energetic; you seemed so sober in our Salvage static for the short time I was there.
    (2)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

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