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  1. #1
    Player Catsby's Avatar
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    Mar 2011
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    Cat!
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    396
    Many people don't seem to realize that this is why they are upset with abyssea grinding from 30 to 90. There is literally NO reason to be any level besides 90 since there's nothing to do before that. No meaningful level restricted challenges or content.
    (0)
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  2. #2
    Player Karbuncle's Avatar
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    Mar 2011
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    4,314
    Quote Originally Posted by Catsby View Post
    Many people don't seem to realize that this is why they are upset with abyssea grinding from 30 to 90. There is literally NO reason to be any level besides 90 since there's nothing to do before that. No meaningful level restricted challenges or content.
    Hey now.

    BCNM20/30/40/50/60, Eco-Warrior, Expeditionary Forces(Multiple Difficulty/Level Ranges/Zones to do it in), Escort Quests(multiple Difficulty/Level Ranges/Zones to do it in), Garrisons(Multiple Difficulty Level Ranges/zones to do it in), Those Fishing-quests are 25 cap. Theres more I'm just not able to remember them

    I don't know about you, But when i first began playing, Everything i listed above Was popular, Its not a matter of having nothing to do 1~90, Its a matter of people being too lazy, Or to unknowledgeable and don't know those things exist. Eco-Warrior rewards you with Gil, and an Exp Scroll. Garrison offers Armor and some gil (mannequin parts), Expeditionary Forces gives you a lot of Conquest Points, Etc.

    There are "pre-endgame" Activites, People just don't pay enough attention to them, Or generally don't think they're "Rewarding" enough. shit Eco-Warrior was the best thing to happen in the game ever in my eyes back when i was ~level 25, and it was hard as *fk*.

    :3
    (4)
    Last edited by Karbuncle; 04-13-2011 at 08:50 AM.

  3. #3
    Player Chronofantasy's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    266
    Character
    Chronofantasy
    World
    Quetzalcoatl
    Main Class
    SMN Lv 99
    Quote Originally Posted by Karbuncle View Post
    Hey now.

    BCNM20/30/40/50/60, Eco-Warrior, Expeditionary Forces(Multiple Difficulty/Level Ranges/Zones to do it in), Escort Quests(multiple Difficulty/Level Ranges/Zones to do it in), Garrisons(Multiple Difficulty Level Ranges/zones to do it in), Those Fishing-quests are 25 cap. Theres more I'm just not able to remember them

    I don't know about you, But when i first began playing, Everything i listed above Was popular, Its not a matter of having nothing to do 1~90, Its a matter of people being too lazy, Or to unknowledgeable and don't know those things exist. Eco-Warrior rewards you with Gil, and an Exp Scroll. Garrison offers Armor and some gil (mannequin parts), Expeditionary Forces gives you a lot of Conquest Points, Etc.

    There are "pre-endgame" Activites, People just don't pay enough attention to them, Or generally don't think they're "Rewarding" enough. shit Eco-Warrior was the best thing to happen in the game ever in my eyes back when i was ~level 25, and it was hard as *fk*.

    :3
    Some other quests are capped too like Return of the Depths which is 40 cap, there's a level 10 cap quest in Dangruf Wadi, and if you want to solo your first group of avatars for your smn instead of doing the prime fights, those fights are capped at lvl 20.
    (0)

  4. #4
    Player Mezzopiano's Avatar
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    Mar 2011
    Location
    Windurst
    Posts
    60
    Character
    Mezzopiano
    World
    Asura
    Main Class
    SCH Lv 99
    I think the problem is less "no low-level content" and more "there is low-level content, but no one touches it until they're high-level". Look at what happened with CoP back when the missions were capped.
    (2)
    Mezzopiano of Asura

    ~BLM90 SCH90 SMN90~

  5. #5
    Player Eldelphia's Avatar
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    Mar 2011
    Posts
    55
    Character
    Eldelphia
    World
    Shiva
    Main Class
    WHM Lv 99
    Cap the entry point to Abyssea at around 50. Allows people to get their capped subjobs done and swells the lowlevel xp pool. You could even argue for level 60, so not nullifying af etc. The problem with all the 'leeching' is that there are too many people who need DNC/NIN/WAR/SCH/WHM subjobs done - hell almost everyone needs 1-2 of those. Let them xp to 50 or 60 with FoV etc and then let them into Abyssea.

    Abyssea encourages greed (but admittedly atma make it possible to low man most stuff) and poorly skilled players. Some people take the time to skill up and research the jobs they're playing with, others don't. As a group we insist on people having their quested WSNM weaponskills and all proc WS and spells so that slows it down a bit. Of course there were always people who can't or don't play the game to elite levels and that's fine but we're not talking about elitism here. I respect someone who levels fast but then works out they need skill/practice/gear to use those jobs effectively. Unfortunately Abyssea gives us way too much leeway... I want some seriously challenging, non-atma supported content. At that point, a lot of those underskilled, clueless, loot-grabbing jobs will suddenly go back into the closet.
    (0)

  6. #6
    Player Landrss's Avatar
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    Mar 2011
    Posts
    3
    Character
    Landriss
    World
    Phoenix
    Main Class
    NIN Lv 95
    It would be nice to see campaign revamped so that the experience given was increased ten fold but done in a way that takes a players level into consideration. For example to start take what an average player on a weekend doing ten hours of Abyssea can make in experience (This includes leaving to drop merits ) For the example lets say that a player can earn 300,000 exp in a 5 hour period. So lets use level 60 and 2/3 of the experience earned in Abyssea at 90 and give a player at level 60 the ability to earn approx. 200,000 in five hours of campaign or 40,000 exp an hour. This would be my idea for levels 60-75 With the experience earned in Campaign increased as a player levels up. Secondly remove the restriction from earning Skill-ups well under the effects of a campaign battle, to balance this make deaths carry exp loss but with half the normal loss outside Campaign. Lastly Make the gear we can earn from Campaign Battles something we can upgrade via trials.
    For the levels 30-60 range I think we simply need to see dramatic increases in the about of experience we can earn from doing FOV pages and please give up more areas to do pages in. We still have no pages in the WotG areas or the ToaU areas. And of course pages for dungeons, caves etc.

    None of this would be something we would have thought about pre-Abyssea days but we all need to realize that Abyssea has fundamentally altered the way we play 11. We need another option after 30 instead of leeching characters to 90 and then spending weeks in the tree doing skillups. (To clarify I have no problems with leeching characters, I've done it a few times myself but if I had an option to do something else that still gave me the potential exp that sitting in a FC party does I would be more then happy to do that.)
    (1)

  7. #7
    Player slakyak's Avatar
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    Mar 2011
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    Pteamkillers
    Posts
    126
    Why can't the community team just craft us lowbies some gear and chuck it on the ah? It's not like they're busy or anything
    (0)

  8. #8
    Player Kensagaku's Avatar
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    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Alright, even lil' ol' neutral me has to say this... you're going waaaaaaaaay overboard with this, Kingfury. As I think it's been stated, it's great that the dev team has shown themselves to be pleased with your idea, but at the same time you're A) getting a big head and B) starting to grow very annoying from the little bit of praise you got. I'm all for being excited about you having something recognized; that's a nice little feat all in itself. But at the same time, chill a bit. If they actually implement it, then you can go nuts. Until then? Reel it back in a bit, bud.

    Hard to believe you're this energetic; you seemed so sober in our Salvage static for the short time I was there.
    (2)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  9. #9
    Player kingfury's Avatar
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    Mar 2011
    Location
    Allegiance: Ancient Galkan Empire
    Posts
    1,308
    Character
    Kingfury
    World
    Valefor
    Main Class
    WAR Lv 99
    Quote Originally Posted by Kensagaku View Post
    Alright, even lil' ol' neutral me has to say this... you're going waaaaaaaaay overboard with this, Kingfury. As I think it's been stated, it's great that the dev team has shown themselves to be pleased with your idea, but at the same time you're A) getting a big head and B) starting to grow very annoying from the little bit of praise you got. I'm all for being excited about you having something recognized; that's a nice little feat all in itself. But at the same time, chill a bit. If they actually implement it, then you can go nuts. Until then? Reel it back in a bit, bud.
    Hard to believe you're this energetic; you seemed so sober in our Salvage static for the short time I was there.
    ---------------
    Dude, gimmie a break. A "big head" constitutes constantly Bragging, boasting, belittling others, and more. I've done none of these things to date, nor will I ever.

    I responded to what was being said by pointing out some of the areas apart of my concept. This is in fact a separate Thread that deals with a similar issue addressed in my thread, so unless there is an unwritten rule about talking about similar issues across threads, wth are you talking about.

    I haven't done anything annoying in regards to any of my ideas posted here on these boards so if you've reached that conclusion on your own, sorry for ya since it wasn't based on my actions. I'm not going to stop posting ideas if that's what you mean by "annoying", so just don't read my threads if that's the case. Even the post that got positive feedback from the Community Reps was not an attempt on my part at anything more than offering up my opinions for better game systems.

    "This energetic" by what standards? Typing an emote? /toss
    (2)
    Last edited by kingfury; 04-14-2011 at 03:51 AM.

  10. #10
    Player Eeek's Avatar
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    Mar 2011
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    365
    Quote Originally Posted by kingfury View Post
    ---------------
    Dude, gimmie a break. A "big head" constitutes constantly Bragging, boasting, belittling others, and more. I've done none of these things to date, nor will I ever.

    I responded to what was being said by pointing out some of the areas apart of my concept. This is in fact a separate Thread that deals with a similar issue addressed in my thread, so unless there is an unwritten rule about talking about similar issues across threads, wth are you talking about.

    I haven't done anything annoying in regards to any of my ideas posted here on these boards so if you've reached that conclusion on your own, sorry for ya since it wasn't based on my actions. I'm not going to stop posting ideas if that's what you mean by "annoying", so just don't read my threads if that's the case. Even the post that got positive feedback from the Community Reps was not an attempt on my part at anything more than offering up my opinions for better game systems.

    "This energetic" by what standards? Typing an emote? /toss
    Sorry dude, but Kensagaku and Greatguardian are right. You've been geeking out for weeks.

    On a related note, your first, bolded statement and your signature are completely at odds with one another. You're claiming, in bold, that you're not boasting about your recognition while your signature is boasting about your recognition.

    I'd be excited too if game developers took my idea seriously, but your head's been in the clouds long enough.
    (4)
    Last edited by Eeek; 04-14-2011 at 04:26 AM.

    -- Fan of Abyssea and FFXI's New Direction --
    -- THF - DNC - BLM - RDM --

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