So Square Enix needs to micromanage all their players so that they don't engage in self destructive behavior? That's not how life works. You can't save people from themselves; that's fundamental human psychology.
You still haven't explained why we need to single out Sortie, but allow players to burn themselves out on Dynamis, Salvage, Assault, Abyssea, job points, exemplar points, or farming.
I am the EXACT type of player you are trying to save. Yeah it irked me a tiny bit that, because I skipped Sortie yesterday, my ultimate goal of reforging all 7 of the pieces I have is delayed by one day, but that's it. I'm mature enough to deal with it. Those are the entire consequences. I also recently took up Samurai and I'm at 1610 job points. I want to get up to 2100, and the current double CP campaign makes that easier. And I do feel a little pressure to get it done now before it ends and I have to wait for the next one. But guess what? I did it. I stopped doing capacity points because I farmed like 1300 of them during this campaign and I can honestly not stomach another hour of doing it. I didn't need Square Enix to come in and cap my capacity points for me. I am an adult, and I can pace myself. Any person who is getting tired of Sortie can take a break. Literally the only consequence is that it defers their goals by one day for each time they do it. If they're too obsessive to deal with that, they don't need the game to be redesigned. They need a therapist.


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