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  1. #51
    Player Mirage's Avatar
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    Mar 2011
    Posts
    2,980
    I think the idea of letting us give the NPCs a few simple commands (or requests, even) to override their default behaviour would be nice. It is for example no point in debuffing a mob that is too weak to me, and will die in less than 20 seconds. That's MP wasted that could have been used on hasting, curing and other buffing instead.
    (0)

  2. #52
    Player Fiarlia's Avatar
    Join Date
    Mar 2011
    Posts
    293
    Character
    Fiarlia
    World
    Fenrir
    Main Class
    BLU Lv 90
    I doubt it'd be as deep as the gambit system was, but at the very least they may let us select a priority order for spells.

    Cures > Haste > Pro/Shell > Dia II, etc.
    (1)

  3. #53
    Player Lithera's Avatar
    Join Date
    Mar 2011
    Posts
    733
    Character
    Lithera
    World
    Shiva
    Main Class
    BST Lv 1
    I seriously hope SE isn't pulling an April Fools joke on us with this newest announcement about the fellow npcs. If it isn't then bring on those damn ToAU beastmen ect. Will help alot with trials for those who like to bring their npcs out for slightly faster kills.
    (0)

  4. #54
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    I hope this isn't an April Fools joke.
    Either way, SE, you still need to give us Fellows in places that matter.
    We need to be able to use them in almost every zone, the limited stuff is ridiculous.
    I don't see why we can't have them in BCNMs, Abyssea, etc etc.
    (0)
    /人 ‿‿ 人\


  5. #55
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Kari View Post
    I hope this isn't an April Fools joke.
    Either way, SE, you still need to give us Fellows in places that matter.
    We need to be able to use them in almost every zone, the limited stuff is ridiculous.
    I don't see why we can't have them in BCNMs, Abyssea, etc etc.
    yes, i agree.

    what newest announcement about the fellow npcs?
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  6. #56
    Player Jackastheripper's Avatar
    Join Date
    Mar 2011
    Posts
    192
    Character
    Jackastheripper
    World
    Ragnarok
    Main Class
    PUP Lv 90
    This!!!! 1000x's this!!!
    (0)

  7. #57
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    NVM i read it.

    really? more atu zones? No one cares -.-

    this game is ABYSSEA ONLY.

    if it has nothing to do with abyssea people will not care -.-

    comeone SE you made abyssea replace everything how do you not know this?
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  8. #58
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    I'm really happy for the Level cap increase, and the new areas. Its definitely a good start!

    That aside, I can agree with some of the suggestions here.

    Since they said they would be looking for more to add to this. Give us the Ability to go into Abyssea with our NPCs. It would help greatly with people who solo Dominion Ops or Bastion. Just treat them like pets. They wont get Cruor buffs but they'll get Atma benefits.

    I'm don't really recall the "Roleplaying" Reason behind NPCs not visiting northlands/Beastmen Strongholds, but it needs to be lifted. the idea is ludicrous. We should be able to call our NPCs everywhere we can call BST pets, etc etc. They are Companions in battle, Companions do not cower in front of Beastment. They stand strong with their friends and face them. Give us the ability to stand with our NPC anywhere. By all story purposes they are Adventurers just like us, There is no reason they should not be able to enter Abyssea as well.

    Also, the idea of a Gambit system would be nice too. At the very least an Ability to Prioritize certian spells. When speaking to NPC at a Rendevous point, maybe have the option of changing them to "Cure and Buff more" instead of "Spam Dia and Paralyze" for the WHM one. Maybe give the WHM one Auto-refresh as well.

    The level raising will be wonderful, giving us a little more control over their AI Would be nice too. Nothing like controlling them like a BST or a SMN, just simple things that can dictate their actions to some extent like shown above.



    Oh, As a side note, When eating your Special NPC food at 70, it unlocked the Trial-Weaponskill for their weapon, at 85~90, It should unlock the Empyrean Weaponskill. It'd be fun for Sh*ts and Giggles.
    (3)

  9. #59
    Player
    Join Date
    Mar 2011
    Posts
    20
    I'm really happy to see that an update is coming for adventuring fellows - I really like mine.

    Please give us the option to have our adventuring fellow live in our mog houses. They could stand in the open space in the center, right next to our Moogle.
    (1)

  10. #60
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Karbuncle View Post
    I'm really happy for the Level cap increase, and the new areas. Its definitely a good start!

    That aside, I can agree with some of the suggestions here.

    Since they said they would be looking for more to add to this. Give us the Ability to go into Abyssea with our NPCs. It would help greatly with people who solo Dominion Ops or Bastion. Just treat them like pets. They wont get Cruor buffs but they'll get Atma benefits.

    I'm don't really recall the "Roleplaying" Reason behind NPCs not visiting northlands/Beastmen Strongholds, but it needs to be lifted. the idea is ludicrous. We should be able to call our NPCs everywhere we can call BST pets, etc etc. They are Companions in battle, Companions do not cower in front of Beastment. They stand strong with their friends and face them. Give us the ability to stand with our NPC anywhere. By all story purposes they are Adventurers just like us, There is no reason they should not be able to enter Abyssea as well.

    Also, the idea of a Gambit system would be nice too. At the very least an Ability to Prioritize certian spells. When speaking to NPC at a Rendevous point, maybe have the option of changing them to "Cure and Buff more" instead of "Spam Dia and Paralyze" for the WHM one. Maybe give the WHM one Auto-refresh as well.

    The level raising will be wonderful, giving us a little more control over their AI Would be nice too. Nothing like controlling them like a BST or a SMN, just simple things that can dictate their actions to some extent like shown above.



    Oh, As a side note, When eating your Special NPC food at 70, it unlocked the Trial-Weaponskill for their weapon, at 85~90, It should unlock the Empyrean Weaponskill. It'd be fun for Sh*ts and Giggles.
    Ohhhhhhhhhhhh i would do a lot more of those with my NPC XD like you can get a pt for those, most of the time it is don't bother just team up with whoever happens to be there.

    campain battle too!

    and aww why npc dont get cour buff, wish wyvern could too, maybe they will not get oneshot from mean AOE NM moves.

    Quote Originally Posted by Chiren View Post
    I'm really happy to see that an update is coming for adventuring fellows - I really like mine.

    Please give us the option to have our adventuring fellow live in our mog houses. They could stand in the open space in the center, right next to our Moogle.

    OHhhhhhhh yeah can i have my npc in MH too plllllllllleaaaaaaaasssseeee XD
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

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