
Originally Posted by
Karbuncle
To make it simple. Trial of the Magians doesn't require making storyline.
If we had to talk to Luto to get our NPCs to 85, there'd likely be Storyline involved, and Storyline is Production time. They probably didn't wanna take the time to write out another story they didn't think people cared about (even though i loved the NPC Storyline and the fight...)
But also because the final Quest for the NPC 70 cap seemed pretty "Seal the deal" kind of thing, The Mirror of Blighted Gloom/Blessed Radiance story seemed to end nicely, and so did the final fight with your NPC. Would have been nice to Continue the Quest/Storyline in Aht-Urghan, but ...
Either way, My final answer is "Using the Magian Moogle takes less time than writing out a quest for it". Think about it, If Empyrean weapons weren't Trial of the Magians, they'd be a long line of quests like Relic/Mythics, complete with their own NPC/Quest-chat, etc etc. Where as with Trial of the Magians, They just copy > Pasted the text of all the other Trials, and tacked on the Empyrean-items to Zone bosses/etc for Abyssea.
If they hadn't used a Magian Moogle for Job Emotes, There would likely have had to have been either a new NPC, or 20 different NPCs (one for each job) added to make the quest. (I.E, another routine for Cat-burgler for THF Emote perhaps).
But i digress too much. I'm happy our NPCs are going to 85, Would i be happier if it involved Storyline/Luto? Yes. But It'll be a passing pain i'll learn to get over :|