Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast
Results 71 to 80 of 84
  1. #71
    Player Karbuncle's Avatar
    Join Date
    Mar 2011
    Posts
    4,314
    To make it simple. Trial of the Magians doesn't require making storyline.

    If we had to talk to Luto to get our NPCs to 85, there'd likely be Storyline involved, and Storyline is Production time. They probably didn't wanna take the time to write out another story they didn't think people cared about (even though i loved the NPC Storyline and the fight...)

    But also because the final Quest for the NPC 70 cap seemed pretty "Seal the deal" kind of thing, The Mirror of Blighted Gloom/Blessed Radiance story seemed to end nicely, and so did the final fight with your NPC. Would have been nice to Continue the Quest/Storyline in Aht-Urghan, but ...

    Either way, My final answer is "Using the Magian Moogle takes less time than writing out a quest for it". Think about it, If Empyrean weapons weren't Trial of the Magians, they'd be a long line of quests like Relic/Mythics, complete with their own NPC/Quest-chat, etc etc. Where as with Trial of the Magians, They just copy > Pasted the text of all the other Trials, and tacked on the Empyrean-items to Zone bosses/etc for Abyssea.

    If they hadn't used a Magian Moogle for Job Emotes, There would likely have had to have been either a new NPC, or 20 different NPCs (one for each job) added to make the quest. (I.E, another routine for Cat-burgler for THF Emote perhaps).

    But i digress too much. I'm happy our NPCs are going to 85, Would i be happier if it involved Storyline/Luto? Yes. But It'll be a passing pain i'll learn to get over :|
    (2)

  2. #72
    Player Seyomeyo's Avatar
    Join Date
    Mar 2011
    Posts
    86
    Character
    Seyomeyo
    World
    Carbuncle
    Main Class
    BLM Lv 99
    Completely agreed. It seems like Magian Trials are being used to intentionally forego creativity and variety in all aspects of the game. While that's fine for weapons that were added for said purpose, it doesn't seem wise to dump the fellow system onto it.
    (5)

  3. #73
    Player Unaisis's Avatar
    Join Date
    Mar 2011
    Location
    under your pillow
    Posts
    121
    Character
    Unaisis
    World
    Fenrir
    Main Class
    THF Lv 99
    if all else fails, tie it in with Magian Trials~
    (0)

    http://www.youtube.com/user/koga41

  4. #74
    Player Garota's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Garota
    World
    Ragnarok
    Main Class
    SMN Lv 99
    Well in any case, I hope that they remove the part where your NPC leaves when a Level Sync is placed on you or inability to call'em when already under Level Sync status.
    (2)

  5. #75
    Player Kaida's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    52
    Character
    Kaidah
    World
    Fenrir
    Main Class
    COR Lv 95
    Trial of the Magians needs to go away in fire.
    (1)
    I don't Post i lurk

  6. #76
    Player Rambus's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    1,561
    Character
    Rambus
    World
    Bismarck
    Main Class
    BRD Lv 99
    Quote Originally Posted by Camate View Post
    Thanks for all the feedback everyone! Lots of really cool ideas.

    While we will be expanding the areas where you can call your adventuring fellow to certain ToAU areas for the upcoming version update, we do have plans to expand this even further with future version updates.

    We also have some additional good news! With the limit break quests for adventuring fellows being tied to Trial of the Magians, the maximum amount of trials that can be undertaken at the same time will be increased.

    ..and no this was not an April Fool's Day joke lol.
    but what is the point? 90% of the game is abyssea not ToAU.
    (0)
    Quote Originally Posted by Camate View Post
    Spending Gil = Game balance, next question please tia
    Quote Originally Posted by Babekeke View Post
    They're reading and agreeing that these are very good ideas.... to be implemented to rune fencer.

    Just like any good suggestions in the RDM thread get applied to SCH.

  7. #77
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    90%? Try 99.
    (0)

  8. #78
    Player Zidian's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    22
    Character
    Zidian
    World
    Shiva
    Main Class
    DRG Lv 90
    Why Trail of the magians? Is writing a short storyline/quest that hard?
    (2)

  9. #79
    Before everyone flies off the handle, just because Trial of the Magians is involved with the Genkai quests, it doesn't mean that Trial of the Magians is going to be all that is involved.

    Maybe Luto is going to say that she heard about those crafty Magian Moogles and wants you and your Fellow to investigate by doing some special trials to make sure that the moogles aren't up to no good. Or maybe she thinks that your NPC's weapon is getting old and it would be nice of you to help him/her to level a Magian weapon. Or maybe the Magian part is for special NPC-only gear. (And it is a shame that we can't post external images, because I whipped up a doozy of a gear shot to go with that one.)

    Or maybe, this one is going to be really far-fetched, just maybe they are really, really short-staffed and short on time until the update because of the recent earthquake, but they figured that the players would be so happy to have the fellow level cap raised that we would do it even if it was through the Magians and not look the gift horse in the mouth.

    I've done an insane amount of Magians trials, but if it takes more magians to get Zoldof and Zayag up to level 85 I'll do that as well. Especially if we get the special bonus of more active Magian trials. Yes, I would prefer a full-blown set of quests, in fact I would go nuts for a full expansion centered around my Adventuring Fellow, but sometimes things don't work out the way that we want them to.

    But I will admit, I am really tired of seeing those time-wasting flying stars...
    (0)

  10. #80
    Player Teraniku's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    672
    Character
    Teraniku
    World
    Shiva
    Main Class
    WHM Lv 99
    Quote Originally Posted by Karbuncle View Post
    To make it simple. Trial of the Magians doesn't require making storyline.

    If we had to talk to Luto to get our NPCs to 85, there'd likely be Storyline involved, and Storyline is Production time. They probably didn't wanna take the time to write out another story they didn't think people cared about (even though i loved the NPC Storyline and the fight...)

    But also because the final Quest for the NPC 70 cap seemed pretty "Seal the deal" kind of thing, The Mirror of Blighted Gloom/Blessed Radiance story seemed to end nicely, and so did the final fight with your NPC. Would have been nice to Continue the Quest/Storyline in Aht-Urghan, but ...

    Either way, My final answer is "Using the Magian Moogle takes less time than writing out a quest for it". Think about it, If Empyrean weapons weren't Trial of the Magians, they'd be a long line of quests like Relic/Mythics, complete with their own NPC/Quest-chat, etc etc. Where as with Trial of the Magians, They just copy > Pasted the text of all the other Trials, and tacked on the Empyrean-items to Zone bosses/etc for Abyssea.

    If they hadn't used a Magian Moogle for Job Emotes, There would likely have had to have been either a new NPC, or 20 different NPCs (one for each job) added to make the quest. (I.E, another routine for Cat-burgler for THF Emote perhaps).

    But i digress too much. I'm happy our NPCs are going to 85, Would i be happier if it involved Storyline/Luto? Yes. But It'll be a passing pain i'll learn to get over :|
    I won't. Storyline is why I like playing this game. Personally I'd like to see my fellow consider joining Salaheem's Sentinels, or be able to introduce her to the Serpent Generals, then have them send me and my fellow on Covert ops for the Empire.

    I actually like the game's storyline. (Windy Sandy RoZ, CoP (Old School), ToAU, ACP, MKD, Abyssea all done, WotG on final Windy Sandy Quests before the big Finale)
    (0)

Page 8 of 9 FirstFirst ... 6 7 8 9 LastLast

Tags for this Thread