Quote Originally Posted by Shiyo View Post
Game literally didn't have alliances in the game until Zilart iirc. The game started with 6 man parties only. There's no skill involved in alliances, 75%+ of your 18 man is afk while the other 25% mash 1 macro over and over again. It's the most degenerate boring form of content in the game, and it needs to not exist.
The game also started w/o Advanced Jobs and lv50 cap IIRC.. Do your rose-tinted glasses make that appear attractive as well? ^^;; NA release included Zilart, so as far as non-Japanese players are concerned, alliance content really has been around since the beginning of the game.

Outside of Vagary, I can't think of any alliance content that would be successful playing the way that you say that it is played. Vagary IS a good example of how NOT to design alliance content, what with the losing-to-RNG in the feet wing, boss mechanics being SO overwhelmingly anti-melee and gimmicks being difficult to work more than 3-4 players in successfully, but it's basically the exception to the rule for modern alliance content.