If we could exchange X currency for Y or Z currency why would still solely with Bastok? I doubt the Bastok we were used to will be the same Bastok in Dyna 2.0 I may be wrong but I don't see it dropping crap tons of bills the way it does now after the update.
This way, we could farm a zone for the gear we want and just exchange the currency we did get for what we wanted. Heck, I wouldn't even be opposed to having to go back to the [S] area in order to make the exchange since that's when each nation had it's own currency.
People will do the easiest zone, which ever that is, and ONLY that zone because doing a harder zone will make no sense if you can exchange currency 1:1 for any other currency. Whichever zone is the most efficient means of amassing currency will be the only zone that people will do.
Last edited by Atomic_Skull; 03-31-2011 at 02:58 PM.
Try reading again with more thought behind it and not just quick enough to spam a reply. I was comparing Union to Confederate paper. I thought you would be able to understand the comparison of a real world outdated currency to one in Vanadiel. To clarify since some have under par reading comprehension.
....Why would we assign different values for essentially the same worthless (as in outdated in Post Crystal War era) pieces of material....
They may have held a different value then, but now the only value they have is assigned to them by those that only do dynamis to sell the currency and its value fluctuates on how much someone is willing to pay.
Look, if streamlining currency kills your only way of making gil in the game then I am sorry but I am for it. If you are not a currency seller then why would you be against it?
That's right, keep trolling till it's closed. Isn't there a bridge with goats about to cross that you should be under?
(if you're gonna troll till it's closed I guess I should help)
~gruffy
The only value these items have are the value we assign them in regards to the "best relic weapon" or "best relic +1 gear". If SE made them exchangeable on a 1:1 bases the only people losing out are those that sell the currency for gil.
If that's you, I'm apologize... but I am still for it.
Kind of going off topic; can you NPC relic currency? If you can, what is the price difference? I wouldn't know, I never tried. But I'm thinking if you could, their value would be the same.
I haven't gotten into synthing much other than food. Aren't there a few different recipes that proc the same result? Like I said, I know as much about synthing as I do airplanes. (that's not a lot)
But I assumed you could use a tiger hide or a simoldian hide to produce some of the same synths or something like that?Forgive me if I'm wrong, I've always been a gardener as opposed to crafter.
I get confused too, sometimes forgetting who I was trying to make a point to. I am aware of the Goblins that will upgrade your lower currency for bigger currency, like you said 100 bronze > 1 silver and 100 silver >1 gold.
What the post of the guy I quoted had suggested either using the same Gobs or new NPCs that would convert on a 1:1 for bronze, shell or byne.
Last edited by Bulrogg; 03-31-2011 at 03:26 PM.
I'll put it this way.
The currencies are NOT equal.
Why are there different requirements for different relics to begin with?
He doesn't use the currency in the craft. He takes the currency as payment and uses non currency items for the upgrade.
If they were a 1:1 ratio, there'd be no need to require a certain kind of currency, he'd just take any coin you could give him because they'd all be worth the same to him.
He obviously collects all 3 to begin with or there wouldn't be different requirements.
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