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  1. #11
    Player Valefor4life's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Deeedo
    World
    Asura
    Main Class
    SMN Lv 99
    I thought SE said they were actually going to decrease the drop rate of the currency because you could enter every 24hr.
    (0)

  2. #12
    Player Cream_Soda's Avatar
    Join Date
    Mar 2011
    Posts
    942
    Character
    Tigerwoods
    World
    Sylph
    Main Class
    MNK Lv 99
    While you're at it, make all emps carabosse gems.
    (0)

  3. #13
    Player Andylynn's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    242
    Character
    Aisubeki
    World
    Shiva
    Main Class
    WHM Lv 99
    ill pass on this idea, sounds like a way to get dynamis crowded, no instance = tons of waiting.
    (1)

  4. #14
    Player Bulrogg's Avatar
    Join Date
    Mar 2011
    Location
    Carbuncle: Windurst Militia
    Posts
    419
    Quote Originally Posted by Chocobits View Post
    With the changes in the works to re-haul dynamis to be more available and easier to access, I think it might be a wise decision to eliminate all but 1 type of currency.

    Post here if you support this idea. If not, start an anti-change-dynamis-currency thread, and then a subsequent anti-anti-change-dynamis-currency thread.
    Quote Originally Posted by Randwolf View Post
    I see negatives to this.

    But, one big advantage. Zone selection will not be dictated by the currency someone needs. Thus, you can select the zone by the gear people want.
    I would not oppose. It would be a sigh of relief to only need to collect one type of currency.

    With the drop rate being scheduled for a decrease, moving to only one set of currency would help by not having to spam the same area over and over for specific currency.
    (1)

  5. #15
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by Cream_Soda View Post
    While you're at it, make all emps carabosse gems.
    Carabosse gems are too hard to obtain. We should make every nm in abyssea drop 1-2 carabosse gems first.
    (0)

  6. #16
    Player Valefor4life's Avatar
    Join Date
    Mar 2011
    Posts
    80
    Character
    Deeedo
    World
    Asura
    Main Class
    SMN Lv 99
    Supposedly there's no more reservation time too, so multiple groups can enter the same zone same time.
    (1)

  7. #17
    Player wish12oz's Avatar
    Join Date
    Mar 2011
    Location
    @marnie
    Posts
    1,254
    Quote Originally Posted by Yarly View Post
    Carabosse gems are too hard to obtain. We should make every nm in abyssea drop 1-2 carabosse gems first.
    Can we use Carabosse gems to upgrade to 85 90 and maybe even 95 too!?!?! or just 80?
    (0)

    http://www.twitch.tv/wish12oz
    http://www.youtube.com/user/r5n/videos

  8. #18
    Player Yarly's Avatar
    Join Date
    Mar 2011
    Posts
    276
    Character
    Opto
    World
    Bismarck
    Main Class
    RDM Lv 68
    Quote Originally Posted by wish12oz View Post
    Can we use Carabosse gems to upgrade to 85 90 and maybe even 95 too!?!?! or just 80?
    All the way to 99 would be reasonable I think. This allows for more people to have access to the gear and everyone is happy and less b.hurt
    (0)

  9. #19
    Player
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    184
    Well, look at it from the opposite end of the spectrum.

    Let's say there was only 1 type of Dynamis currency to begin with, available in all zones.

    SE suddenly decides to introduce a 3 types system for the convenience of players, "encouraging" people that need a specific type of currency to do countless runs in only a couple cities. Would that change be welcomed as a "convenience"?

    If you can't say yes to that scenario, then how can you oppose the opposite scenario?

    If you can say yes to that scenario, you should be playing something that requires less math.

    How did we get on the subject of Carabosse Gems btw? That.. that isn't Dynamis related at all! It was cute sarcasm, but did you REALLY go there? Really? If you were going to use an Abyssea item, at least pick something that stacks to 99 like Magnus Stones. It's like, you had the opportunity for epic derail but couldn't close the deal.

    The three currency system will promote teamwork later when Dynamis is revamped. One person who want Sandy coins and one person who wants Bastok coins will go to Beau and farm together, etc. There is nothing to say they will keep the main cities as sole droppers of that city's currency either. Also, the three currencies and them getting turned into one, gil, is kinda a big thing in the ffxi storyline lol
    . No, it isn't.. if people were meant to obtain relics purely from gil, the Hourglass npcs would just sell relics.. for gil and skip the currency nonsense. People that farm currency might enjoy the opportunity to choose their city, instead of it being dictated.

    Also, it doesn't promote teamwork, it promotes inefficiency. In a 1 currency system, your LS can focus on the cities that people need the most relics from and knock out several people's wish lists each week.

    But Carabosse is a funny fellow.
    (2)

  10. #20
    Player annewandering's Avatar
    Join Date
    Mar 2011
    Location
    Lakshmi- TheSageWanderers
    Posts
    392
    Character
    Annewandering
    World
    Lakshmi
    Main Class
    WHM Lv 99
    If the currency all had the same value it would make more sense but it doesnt. All of a sudden tons of currency gets devalued by half or more? Oh nice for part of the buyers of the higher priced currency, not so nice for the lower priced currency buyers who now pay double.
    Of course they can go farm their own but it cuts out their options. FFXI is about expanding options not taking them away.
    (1)

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