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  1. #11
    Player Shiyo's Avatar
    Join Date
    Jun 2011
    Posts
    705
    Character
    Kitori
    World
    Bahamut
    Main Class
    NIN Lv 99
    Quote Originally Posted by Nyarlko View Post
    Very simple. It was meant to be this way. Fujito and the rest of the devs spent a long time explaining why they went this way and it makes sense. They were aiming for the oldschool vibe w/ required teamwork/coordination/communication and non-instant gratification with a reasonably large payout at the end.
    Alright, so you want the game to be worse because "its oldschool!".

    That's fine, but content like this will do more harm than good for the game and lower the already small player base to even smaller numbers if we continue to get content like this.

    By the way, 20 hour lock out =/= effort/accomplish. You have to earn your game in all content in the game, adding a 20 hour lock out doesn't make it require anymore effort to earn. Not sure why you think that way but it doesn't actually make any logical sense.

    I was thinking about it right now, and I was like "I should probably do omen because I need stuff from it and it's 1 day lock out" but then I realized "Well, but I don't feel like doing that content right now,and I don't like doing chores/dailies, so nah, I'll pretend the content doesn't exist at all instead.

    20 hour lockout = chore/daily.
    Chores aren't fun.

    If I wanted to play a daily/chore simulator I'd play one of the other numerous "standard" mmos.
    (7)
    Last edited by Shiyo; 12-16-2016 at 02:22 PM.