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  1. #191
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    The reason why they don't do cosmetics is because the infrastructure doesn't really support a store like that. Adding a new subscription option is less overhead than one-time codes.
    (0)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  2. #192
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Vanfrano View Post
    It is really not about 2~4$ a month, the problem has been explained by many people in this post, along with more than valid arguments.
    The "Problem" is people thinking this is a required service when take for example:

    920 people on your server
    15 people actually need the 3rd and 4th wardrobe.

    The majority of the playerbase isn't anywhere near needing 180 more gear slots. If it was 180 general inventory slots, it would be a different story. The same thing happened when SE opened up the cash shop for XIV, however, the XIV players begged SE for microtransactions even for minor stuff. So if it's not the "2-4 a month", what is the problem besides being completely optional unless they introduce more jobs when it then becomes "required"? I don't need the 3rd and 4th wardrobe, so it's not a problem to or for me, especially with how someone else decides to spend their money.

    Very, very few people in this game have every job mastered and filled up 180 wardrobe slots as in (not counting your other inventory ..) so yeah, microtransactions seem to be a "bad thing" to players, yet seem to not realize every MMO has them, every mobile game has them and every game has been making money on this concept for the past decade at minimum, it just depends on how far the company goes with it. They're going the whole 720 yards with FFXIV because those players just want to be ripped off, but with XI SE is far more smarter even if the game could support "cosmetics" the core of XI is far from that - XIV isn't built with concurrent players in mind like XI is.

    Also I understand the subscription argument, but let's be honest here: WoW is the original "Pay to Play with a cash shop" MMO and we all see how successful that game was, no? A sub fee is nothing but granting you access to the game.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  3. #193
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Seiowan View Post
    Oh dear, I guess no one has heard of World of Warcraft then? Heck, they went full crazy and allowed you to buy your way to level 100 as well! Oh, and the subscription is still comparable to FFXI. But, I guess it doesn't count if it offers a counterpoint to your arguments...
    Except that is just a shortcut not something you can't get at all without paying. Also isn't that a 1 time fee? Apples and oranges.
    (1)
    Last edited by Urmom; 07-08-2016 at 02:18 AM.

  4. #194
    Player Jile's Avatar
    Join Date
    Mar 2011
    Posts
    390
    Quote Originally Posted by Elexia View Post
    The "Problem" is people thinking this is a required service

    The majority of the playerbase isn't anywhere near needing 180 more gear slots.
    Like many, many people, I have 22 lvl99 jobs, all in varied states of gearing, some jobs require 80-90 pieces of gear cycling around while others much less. While many pieces carry across multiple jobs I still have to run to the moogle several times a day to move macro pieces of gear back and forth.

    Perhaps if SE would offer another talisman cloak with a one time fee that gives you both 3 and 4 wardrobes for a one time $20 or less I'd likely do it for all three accounts I pay for - but a monthly fee, no thanks.

    Also part of the reason people are so upset about a service-model for in-game functionality is it's just SE selling out in an area they have kept clear from on FFXI and now that their feet are dipped in the cash, it won't stop here.

    30 days access to be able to use provoke II - only $2/mo.
    30 days access to be able to cast cure 7, same MP use as cure 1 with the potency of cure 6 - only $2/mo.
    30 days of 15 extra yalms of JA function for any pet job - only $2/mo.
    Lets hope that's not prophetic.
    (1)

  5. #195
    Player Morovich's Avatar
    Join Date
    Nov 2011
    Posts
    118
    Character
    Krokov
    World
    Asura
    Main Class
    BLU Lv 99
    I don't understand why people are upset about the fee and it being monthly. Heck XIV you have to pay extra per month for more retainers and granted players initially were upset about having to do that for the extra space and etc. the crying died off pretty quick. Yes it can be disappointing that for the extra gear space you would have to pay 2 or 4 more a month but as others said it's gear slots not general inventory space. Heck buying another character would actually give you more space then the Mog Wardrobe 3/4, as you would get the other storage bags as well.

    Basically if you want it great go for it, if not don't do it, but no reason to be upset at something like this when XIV does something similar.
    (0)

  6. #196
    Player Morovich's Avatar
    Join Date
    Nov 2011
    Posts
    118
    Character
    Krokov
    World
    Asura
    Main Class
    BLU Lv 99
    30 days access to be able to use provoke II - only $2/mo.
    30 days access to be able to cast cure 7, same MP use as cure 1 with the potency of cure 6 - only $2/mo.
    30 days of 15 extra yalms of JA function for any pet job - only $2/mo.
    That would give unfair advantage to actual gameplay, hence they would never do that.
    (2)

  7. #197
    Player OmnysValefor's Avatar
    Join Date
    Oct 2012
    Posts
    1,186
    30 days access to be able to use provoke II - only $2/mo.
    30 days access to be able to cast cure 7, same MP use as cure 1 with the potency of cure 6 - only $2/mo.
    30 days of 15 extra yalms of JA function for any pet job - only $2/mo.
    As against these wardrobes as I am, this is taking things to absurdity.

    This won't happen.
    (1)

  8. #198
    Player
    Join Date
    Mar 2012
    Posts
    34
    Quote Originally Posted by Elexia View Post
    The "Problem" is people thinking this is a required service when take for example:

    920 people on your server
    15 people actually need the 3rd and 4th wardrobe.

    The majority of the playerbase isn't anywhere near needing 180 more gear slots. If it was 180 general inventory slots, it would be a different story. The same thing happened when SE opened up the cash shop for XIV, however, the XIV players begged SE for microtransactions even for minor stuff. So if it's not the "2-4 a month", what is the problem besides being completely optional unless they introduce more jobs when it then becomes "required"? I don't need the 3rd and 4th wardrobe, so it's not a problem to or for me, especially with how someone else decides to spend their money.

    Very, very few people in this game have every job mastered and filled up 180 wardrobe slots as in (not counting your other inventory ..) so yeah, microtransactions seem to be a "bad thing" to players, yet seem to not realize every MMO has them, every mobile game has them and every game has been making money on this concept for the past decade at minimum, it just depends on how far the company goes with it. They're going the whole 720 yards with FFXIV because those players just want to be ripped off, but with XI SE is far more smarter even if the game could support "cosmetics" the core of XI is far from that - XIV isn't built with concurrent players in mind like XI is.

    Also I understand the subscription argument, but let's be honest here: WoW is the original "Pay to Play with a cash shop" MMO and we all see how successful that game was, no? A sub fee is nothing but granting you access to the game.

    I love how the 'sub fee is only to let you access the game!' argument only appeared in XI when XIV's cash shop appeared. I've read forums a long time, going back to allakazam, and that's not how XI's sub worked. You pay them, you have access to anything in game.
    (5)

  9. #199
    Player Urmom's Avatar
    Join Date
    May 2016
    Posts
    449
    Character
    Urmom
    World
    Shiva
    Main Class
    GEO Lv 99
    Quote Originally Posted by Morovich View Post
    I don't understand why people are upset about the fee and it being monthly. Heck XIV you have to pay extra per month for more retainers and granted players initially were upset about having to do that for the extra space and etc. the crying died off pretty quick. Yes it can be disappointing that for the extra gear space you would have to pay 2 or 4 more a month but as others said it's gear slots not general inventory space. Heck buying another character would actually give you more space then the Mog Wardrobe 3/4, as you would get the other storage bags as well.

    Basically if you want it great go for it, if not don't do it, but no reason to be upset at something like this when XIV does something similar.
    Just cause someone else does it sort of doesn't make it not bad or not upsetting. I'm willing to bet most the people upset by this either don't play 14 or prefer 11 and don't like 11 becoming more like 14
    (4)

  10. #200
    Player Diavolo's Avatar
    Join Date
    Mar 2011
    Posts
    321
    Quote Originally Posted by Elexia View Post
    The "Problem" is people thinking this is a required service when take for example:

    920 people on your server
    15 people actually need the 3rd and 4th wardrobe.

    The majority of the playerbase isn't anywhere near needing 180 more gear slots. If it was 180 general inventory slots, it would be a different story. The same thing happened when SE opened up the cash shop for XIV, however, the XIV players begged SE for microtransactions even for minor stuff. So if it's not the "2-4 a month", what is the problem besides being completely optional unless they introduce more jobs when it then becomes "required"? I don't need the 3rd and 4th wardrobe, so it's not a problem to or for me, especially with how someone else decides to spend their money.
    I've seen you make this argument before. We don't need more jobs in order to rationalize the extra space afforded by Mog Wadrobes 3 and 4, 22 is already more than enough to fill those up and then some. There is more to gearing a job than just having a single TP set and WS set.

    Likewise, I never like bringing the argument of need vs want into these discussions because we technically don't need a lot of the items and features we have. Does that make them less valuable? Not at all. You don't need Wardrobes 3 and 4 the same way you don't need an Idris GEO to kill end game content, but it sure does make life easier. Yes, we can all survive just fine without those wardrobes the same way we all survive without REM weapons, but let's not kid ourselves, almost everyone wants them, so again, why do they need to be locked behind a paywall? I have all 22 jobs at 99 and I struggle with space, but I'd sooner spend that $4 on a homeless person than let SE think charging me for this is an acceptable practice.
    (2)

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