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  1. #1
    Player Elexia's Avatar
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    Quote Originally Posted by VoiceMemo View Post
    I stated it before, but it's not the $2/month that I'm upset about. I can easily afford it, its the principle of the matter.
    Okay. At this point I want to someone to show me they have an extreme need for Mog Wardrobe 3 & 4. I'm not saying it to be a smartbutt or anything, I really want to see how many players maximize all of their 99 jobs and not just a few, since you know, apparently I only think a "TP and WS set" is needed, despite playing this game since the JP Beta and play numerous jobs from tanking, DD to jobs like Geomancer, Scholar, White Mage and Red Mage. We need a lot of gear for particular jobs, but given the grind to master a job, that's precisely why I stated most people tend to only play 2-4 jobs at best thus not creating an actual need for these optional wardrobes.

    If it starts with paying just for more space(paying for mules is space + other benefits, ie bayld farming, crafting, quests etc) what's to stop it from having to pay for spells. I could see se doing this for Massacre elegy for brd.
    XI isn't built nor does it support a system like that. What's to stop them? The fact Matsui stated straight out as per client design it's hard coded to a limit to add additional spells to the player or monsters and they have no intention to remove older/unused spells/skills to make room for new. So while "Massacre Elegy" exists, paying for it via microtransaction would make no logical sense.

    In XIV it'd make sense because they use a lot of excuses as to why they can't give players x but we can suddenly pay for it. A lot of changes in XI came due to hiring a new programmer.
    (0)
    Last edited by Elexia; 07-09-2016 at 12:17 AM.
    Dark Knight ~ 90: Yes I actually use a Scythe.

  2. #2
    Player Diavolo's Avatar
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    Quote Originally Posted by Elexia View Post
    Okay. At this point I want to someone to show me they have an extreme need for Mog Wardrobe 3 & 4.
    You're basically sliding down that slippery slope at this point. Would you be okay paying an additional fee for anything that isn't deemed an "extreme need"? That includes a very, very long list of features and items...
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  3. #3
    Player Olor's Avatar
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    Quote Originally Posted by Diavolo View Post
    You're basically sliding down that slippery slope at this point. Would you be okay paying an additional fee for anything that isn't deemed an "extreme need"? That includes a very, very long list of features and items...
    exactly. All of the sudden we need "crystal points" to warp from crystals. You get 1000 a month. Each warp costs 50-100 points. You can subscribe to crystal boost 1, 2, & 3 to increase your crystal points by an additional 5000 each for the month...
    warps from survival guides now cost "pages" everyone gets 10 pages per month. Subscribe to Bonus Book 1, 2, and 3 for an additional 20 pages a month each.

    Do we have an EXTREME NEED to be able to use warp points and books? No, we used to just walk and warp places. So I guess we don't "need" books and crystal points - but it would be a serious quality of life issue not to have access to them. Same applies to wardrobes 3 and 4.
    (3)
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  4. #4
    Player Elexia's Avatar
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    Quote Originally Posted by Diavolo View Post
    You're basically sliding down that slippery slope at this point.
    No slippery slope at all - I'm curious to see how many people with all 99 jobs actually plays more than 2-4 to the max, because people should be far more concerned with SE not adding 180 general inventory slots compared 180 gear only slots very few people would even get use out of because they're severely hurting for inventory space, which as I said again, if you truly do play all jobs to 99, SE didn't help you at all even for $4 extra a month because you still won't have space, anywhere to sustain that (if you actually gear swap.)

    Would you be okay paying an additional fee for anything that isn't deemed an "extreme need"?
    Already do in games I play. They're called optional services for a reason. I'm sure everyone's bought some form of DLC the main game doesn't need before. The only slippery slope is thinking:

    All of the sudden we need "crystal points" to warp from crystals
    Something like this is anywhere near in the realm of possibility for this game.

    The nexon version, however, you should be more worried about.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  5. #5
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    We have no reason to believe that just because FFXIV is a certain way, that's the only things that might be merged into XI, afterall, I'm sure they believe they can afford to be far riskier in XI's case for obvious reasons.

    We had no reason to believe they would ever pull something like rented inventory space in XI before this announcement.
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  6. #6
    Player Castanica's Avatar
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    Quote Originally Posted by Selindrile View Post
    We have no reason to believe that just because FFXIV is a certain way, that's the only things that might be merged into XI, afterall, I'm sure they believe they can afford to be far riskier in XI's case for obvious reasons.

    We had no reason to believe they would ever pull something like rented inventory space in XI before this announcement.
    You greatly exaggerate their care meter in relation to this game, also the point remains that almost no mmorpg on the market does anything like that level of cash shop sellables.
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  7. #7
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    You mean ones like:

    Black Desert Online : "Costume" buyables that have set bonuses that affect exp/combat, not obtainable ingame.

    Perfect World : Socketing to improve your weapons/armor, which is the only way you can adds sockets.

    Runes of Magic : Consumable items to improve your weapon/armor, these are purchasable ingame, but the price is exorbitant.

    Rift : Gear upgrades again cost RL money.

    I'm sure there are tons more, that was only a few minutes of research.

    Many games have Patron status which offers combat bonuses, but that isn't usually found in a subscription-based model, but neither is rental inventory space in a subscription-based game, all that I can think of are single-purchases for inventory space in other games...
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  8. #8
    Player Castanica's Avatar
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    I'm not gonna go out of my way to research it but I'll bet if I did you can buy those upgrades via ingame currency from other players and/or they are very minor anyway, at least in terms of rift and bdo.

    I haven't seen a serious mmorpg with the things you mention that had no other way to get them. Also as stated ffxiv had rentable inventory space long before ffxi and they give you far less free space. FFXIV is also considering story skip potions and level to 60 stuff.
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  9. #9
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    We all know how "very minor" works in MMO terms, especially FFXI, and I did the research, except where I already noted those aren't obtainable ingame, and I have played Perfect World and Runes of Magic, they weren't minor things to the people there.
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  10. #10
    Player Castanica's Avatar
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    RIFT “You can still unlock them through gameplay by using your in-game currency to purchase REX from the auction house!”
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