Call me a fangirl, but i had an idea for Blue Mage's 2hr.
I liked what they did with astral flow, giving summoner access to things they couldn't do before.
So i think the 2hr should be split into 2 different abilities, and please forgive the rediculous names;
Azure Dreams
Azure Hope
Dreams changes the player into a soulflayer, giving all magical based spells 200% damage increase and Macc Mcrit and MP bonuses to help the player cast. Also, in soulflayer mode, Mighty Guard, White Wind, Thunderbolt And Maybe other Nuking type spells we normally dont have access too can be added.
Azure Hope turns the player into a gnole, making all physical spells do 200% damage increase, with Acc Crit hit Rate, and HP bonuses added. Spells that could be added are Spike Flail, Tortoise Stomp, etc
Of course both would share a timer, 2 hours, and they would each last 1 minute.
I want Mighty Guard and White Wind to be avilable without a gimeck though... its so nostalgic for Blue mages... but they gave it to NMs, and NMs only.
Sorry if this is a stupid idea, just kinda talking out of my dream world![]()

Reply With Quote