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  1. #41
    Player Zarchery's Avatar
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    Mar 2011
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    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alhanelem View Post
    Personally I prefer earning things on the job I"m earning them for. But the sheer volume is kind of excessive. I agree with job points being earned by the job. Otherwise they shouldn't be called job points.

    My only issue here other than total number is just screwing over people who left. A bonus reward like this (which required no effort, was just totally free) isn't something that only some people should have. And if the number of job points needed wasn't so overkill, I might not have unsubbed in the first place.
    It's not really screwing people who left. It's rewarding people who stuck around. A customer loyalty program. Folks who stuck around pumped more money to the company; it is just that they would be rewarded for that.
    (2)

  2. #42
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    You can build some crazy momentum once the bonuses start stacking.

    +39% Mecistopins Mantle, +31% from Gifts, +124% from Records of Eminence objective (total +194%), and +150% from Trizek Ring. Then chain bonuses kick in.

    (0)

  3. #43
    Player Zarchery's Avatar
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    Mar 2011
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    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Ulth View Post
    I don't think you understand how the capacity point gifts work. The first one is 5% the second one is 7%, the second gift didn't give you 2% on that 5% it gave you another 7% for a total of 13%. So by the end of this one before they increase the cap to 20 you have an additional 285% from gifts. Then there is the 70% from missions, 50% from cape, ect.
    I ran some numbers. I don't think they're cumulative.

    Going into last week's update I had 201 job points (200 JP and 29,999 capacity points) banked, with 550 spent. So totally maxed out. I dumped those, got some more Gifts, and wound up with a +25% bonus as the most recent threshold.

    I farmed 350, dumped them all, and got up to +31% bonus.

    I did two fights against an Aern in Escha Ru'Aun. Trizek Ring active both times. +194% bonuses from other sources.

    Before: 3860 capacity points (no chain).
    After: 4980 capacity points (no chain).

    That's an increase of 1120 capacity points.

    I dunno if I did the algebra right, but that seems to be a 29% increase.

    Which seems weird because by your hypothesis I should get an 87% increase. By mine it should only be 6%. So where did 29% come from?

    Really I will be done with JP before I get enough silt for all the vorseals.
    Well that's mathematically impossible, since silt acquisition is directly related to XP rate, and XP is always gonna be higher than Cap points. I farmed up 350 job points on MNK since last update, had 201 banked, and still have about 100 to go. I had almost no silt to start with.... now I have all vorseals and key items.... and 236,000 silt.
    (0)

  4. #44
    Player
    Join Date
    Nov 2014
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    70
    Quote Originally Posted by Zarchery View Post

    Which seems weird because by your hypothesis I should get an 87% increase. By mine it should only be 6%. So where did 29% come from?
    Probably you killed a lower level mob on second try, so a bit less capacity points. Looks correct to me, close to the 31% bonus you got.
    (0)

  5. #45
    Player Ulth's Avatar
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    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    Quote Originally Posted by Zarchery View Post
    I ran some numbers. I don't think they're cumulative.

    Going into last week's update I had 201 job points (200 JP and 29,999 capacity points) banked, with 550 spent. So totally maxed out. I dumped those, got some more Gifts, and wound up with a +25% bonus as the most recent threshold.

    I farmed 350, dumped them all, and got up to +31% bonus.

    I did two fights against an Aern in Escha Ru'Aun. Trizek Ring active both times. +194% bonuses from other sources.

    Before: 3860 capacity points (no chain).
    After: 4980 capacity points (no chain).

    That's an increase of 1120 capacity points.

    I dunno if I did the algebra right, but that seems to be a 29% increase.

    Which seems weird because by your hypothesis I should get an 87% increase. By mine it should only be 6%. So where did 29% come from?



    Well that's mathematically impossible, since silt acquisition is directly related to XP rate, and XP is always gonna be higher than Cap points. I farmed up 350 job points on MNK since last update, had 201 banked, and still have about 100 to go. I had almost no silt to start with.... now I have all vorseals and key items.... and 236,000 silt.
    That's not how percentages work. I'm going to use nice clean numbers to try and explain this. If you have a 200% bonus and it gives you 1000 points, then you get 50% bonus added to that for a total of a 250% bonus you will get 1250 points. You added 50% but only got 25% more points because 250 is 125% of 200.

    As for the silt, do you have all the Vorseals unlocked? because I hear spoils goes up to 5 and those cost 50,000 silt each so that's 250,000 silt just for one category.
    (0)

  6. #46
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    11,169
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zarchery View Post
    It's not really screwing people who left. It's rewarding people who stuck around. A customer loyalty program. Folks who stuck around pumped more money to the company; it is just that they would be rewarded for that.
    It depends on how you approach it, glass half empty or glass half full. It can be seen as either a bonus for you or a penalty for me.

    Also, about percentages, as per above, they stack additively, not multiplicatively.

    E.g. if you have a 5 10 and 20% bonus, you have a total bonus of 35%. You aren't getting +5%, then +10% of the result, then +20% of that result.
    (0)
    Last edited by Alhanelem; 08-17-2015 at 12:36 AM.

  7. #47
    Player Zarchery's Avatar
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    Mar 2011
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    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Ulth View Post
    That's not how percentages work. I'm going to use nice clean numbers to try and explain this. If you have a 200% bonus and it gives you 1000 points, then you get 50% bonus added to that for a total of a 250% bonus you will get 1250 points. You added 50% but only got 25% more points because 250 is 125% of 200.
    I added up all the percentages from Gifts, Mantle, Trizek Ring, and ROE bonuses. Bonuses from Gifts were +25% Before spending my bank of 350 job points, the base with all these bonuses was 3860 capacity points on that aern.

    After spending the points, I unlocked the 27%, 29%, and 31% tiers.

    If your theory about the bonuses being cumulative were true, that would have given me an extra +89% capacity points. Points before would have been x, points after would be x + 0.89x, or 1.89x. With a base of 3860, that would come out to 7,295 capacity points.
    (0)

  8. #48
    Player Alhanelem's Avatar
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    Mar 2011
    Location
    Bastok
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    11,169
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    Quote Originally Posted by Zarchery View Post
    I added up all the percentages from Gifts, Mantle, Trizek Ring, and ROE bonuses. Bonuses from Gifts were +25% Before spending my bank of 350 job points, the base with all these bonuses was 3860 capacity points on that aern.

    After spending the points, I unlocked the 27%, 29%, and 31% tiers.

    If your theory about the bonuses being cumulative were true, that would have given me an extra +89% capacity points. Points before would have been x, points after would be x + 0.89x, or 1.89x. With a base of 3860, that would come out to 7,295 capacity points.
    Um, are you sure that was the base? Are you forgetting that we're getting +100% right now from the double cap campaign? And possibly from whatever CAP ring you're using? In other words, im wondering if you think the other bonuses are multiplicative with that, not additive?
    (0)
    Last edited by Alhanelem; 08-17-2015 at 03:53 AM.

  9. #49
    Player Zarchery's Avatar
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    Mar 2011
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    1,412
    Character
    Zarchery
    World
    Asura
    Main Class
    MNK Lv 99
    Quote Originally Posted by Alhanelem View Post
    Um, are you sure that was the base? Are you forgetting that we're getting +100% right now from the double cap campaign? And possibly from whatever CAP ring you're using? In other words, im wondering if you think the other bonuses are multiplicative with that, not additive?
    The base included all bonuses prior to the extra 6% from the 3 tiers of CP+ gifts. Which would have been +688%.

    I mean I'm open to the idea that I have math errors, but I'm not seeing any proof that the Gift bonuses are cumulative.
    (0)

  10. #50
    Player Alhanelem's Avatar
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    Mar 2011
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    Bastok
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    11,169
    Character
    Tahngarthor
    World
    Shiva
    Main Class
    SMN Lv 99
    your math error is the "Base" is the amount of CP before any bonuses of any kind. All of the percentage bonuses add together and are based on that base amount.

    so like a mob gives 100 CP. base. Your bonuses right now would be
    +100% double cap event
    +150% from that ring that I'm not allowed to have
    +30% from reive bonuses (I don't know the actual combined totall off top of my head, this is made up)
    +??% from gift bonuses (assuming cumulativity for the moment)
    +80% if you've completed all story missions
    +30% from HQ crafted cap cape (as an example)
    all this all added together.

    Please check again using the *actual* base. You can't remove the permanent bonuses, but you can extrapolate what the base would be without them.
    (0)
    Last edited by Alhanelem; 08-17-2015 at 11:27 AM.

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