That was fun.
Just be prepared to play your job to the fullest and you can get into any party.On a selfish note ;-) - any basic tips for a smn who hasn't got many JPs yet?
Thanks
Art.
Summoner can solo heal a CP party, provide haste and other powerful buffs, and also do tons of damage and kill faster than a lot of other jobs. Doing all at once makes you invaluable in a party, and even if you can't do all at once, being able to fulfill any one of those roles allows you to fit in anywhere. You just need to be prepared, geared, and knowledgeable enough to do them.
Last edited by Crevox; 08-13-2015 at 10:45 AM.
One place where I've been having trouble with job points is on WHM. WHM is not a strong soloer. At least mine isn't. I've got about 120 on WHM which at least gives me Reraise IV, a very nice spell. It might be nice to have the cool but wildly impractical FullCure.
WHM can solo decent if you gear for it. and since you have plenty of healing capability, you can use more DPS trust.
Well I have a crapload of bonuses stacked. 39% from Mecistopins Mantle, about 27% from Gifts, everything from ROE (I dunno what that adds up to). But also I have 8 Trizek Rings so I'm always at +150% Get 3500 to 8000 per kill and something near 600,000 per hour on MNK while pounding stuff in Esca'Ruan.
Basically you get them with mules and then mail them to the character you want. They are rare so you have to hold the others in your delivery box.
|
|
© SQUARE ENIX FINAL FANTASY, SQUARE ENIX, and the SQUARE ENIX logo are registered trademarks of Square Enix Holdings Co., Ltd. Vana'diel , Tetra Master, PLAYONLINE, the PLAYONLINE logo, Rise of the Zilart, Chains of Promathia, Treasures of Aht Urhgan, and Wings of the Goddess are registered trademarks of Square Enix Co., Ltd. The rating icon is a registered trademark of the Entertainment Software Association. All other trademarks are the property of their respective owners. Online play requires internet connection. |