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  1. #221
    Player
    Join Date
    Nov 2014
    Posts
    70
    Can also nerf Corsair. You will propably not see many beastmasters in party anymore. This way it keeps atleast it's solo ability.

    The wrong way still. SE is trying to give us a good game where we have to deal with challenges and tactics.
    But players looking only for items and the fastest way to get them.
    Good example is Sinister Reign. On Odin some japanese players established the standard setup: whm, cor, pld, geo, bst x2. Thats the only way now, if you bring a rng instead of the geo, you risk loosing people, because a run takes 3 minutes longer (that really happened).
    At the end it's the playerbase which makes or breaks a game.

    SE could make it easier a bit by adjusting the buff jobs in a way that hybrid parties are not a disadvantage, like the did with introducing geo.

    So if you see a shout, it should be like: healer, DD, buffs plz and not so much job detailed.
    (0)

  2. #222
    Player machini's Avatar
    Join Date
    Dec 2013
    Posts
    338
    Character
    Ivlilla
    World
    Asura
    Main Class
    DNC Lv 99
    Quote Originally Posted by Arthos View Post
    Can also nerf Corsair. You will propably not see many beastmasters in party anymore. This way it keeps atleast it's solo ability.

    The wrong way still. SE is trying to give us a good game where we have to deal with challenges and tactics.
    But players looking only for items and the fastest way to get them.
    Good example is Sinister Reign. On Odin some japanese players established the standard setup: whm, cor, pld, geo, bst x2. Thats the only way now, if you bring a rng instead of the geo, you risk loosing people, because a run takes 3 minutes longer (that really happened).
    At the end it's the playerbase which makes or breaks a game.

    SE could make it easier a bit by adjusting the buff jobs in a way that hybrid parties are not a disadvantage, like the did with introducing geo.

    So if you see a shout, it should be like: healer, DD, buffs plz and not so much job detailed.
    I was doing some Avatar II fights on D a couple months ago, doing PLD RNG RNG WHM COR BRD. It was taking 20-25 minutes to clear them. I managed to talk the person leading the runs into letting me go DNC, started taking 10ish minutes to clear them, the two RNGs went THF, started taking 5 to 10 minutes to clear them (depending on how much time the THFs spent dead -- they had very poor survivability). This, however seemed to anger the PLD and the BRD, because, while we were clearing in less than half the amount of time that we were previously, we were 'doing it wrong'.

    The playerbase is the biggest problem with this game right now. They refuse to do anything new or different. If someone finds a strategy that works, even if it's horrible, and there are better things that work, everyone sticks with that one strategy. Like people who demand two SAMs for Vagary Leg/Body runs, when two SCHs can not only do the skillchains, but then can also actually contribute on the NMs instead of standing around uselessly taking up precious alliance space.

    For some things certain jobs are required, but that's mostly PLD and WHM, since most people can't fathom how to tank on RUN or DNC, or heal on anything but WHM. People who still demand MNK MNK SAM or MNK MNK MNK for DDs on Foret Delve, for an example that recently springs to mind, when my LS was getting people in spark armor or worse clears -- people who had never done it before, mind you -- with stuff like DNC THF SMN WHM BLM DRG. Same for Barney and that damn bee. But you have people who refuse to do half of the content without RNGs alternating decoy shot on PLDs, which is how every Divine Might II run I've ever been on 'had' to be done, and none of them every actually won due to constantly timing out because the RNGs have shitty damage output, but safe damage output.

    As we mentioned DT sets earlier, and I complained about DDs without them, I think that is a very large part of the problem. I play with two friends, and am almost always the tank in any situation (except when one of them must be PLD because I can't tank it on DNC or RUN), and as such I have a fairly good DT set. -44PDT and -27 MDT on DNC, combined with Fan Dance (for stopping those high damage moves, if possible), means that I am extremely durable compared to most DDs. And though I might do less damage than them in full DT gear (and I do), I don't die anywhere near as often. So a lot of content where other people 'must' do with PLD and RNG I can tank and deal damage just fine.

    Another part of the problem seems to be a lack of competent and well-geared WHMs, but that's another topic of discussion.

    And another part, talking about party composition again, is that some people are so used to the 'only' way to do things being specific set ups that they cannot function or understand how anything else works. I trio Morimar delve with two friends as DNC WHM GEO, and some people just cannot fathom how that can possibly work (which involves Fury/Frailty, entrusted Haste, being the only DD allowing me to self chain reliably to increase damage output, and the GEO being able to self-cure so the WHM only needs to do single target cures and status removal). This is largely in part because they can't wrap their heads around 'unconventional' set ups, and partly because they just have no idea how most jobs actually work, just how they can do specific things.
    (3)

  3. #223
    Player bazookatooth's Avatar
    Join Date
    Mar 2015
    Posts
    364
    Character
    Bazookatooth
    World
    Asura
    Main Class
    THF Lv 1
    Quote Originally Posted by Arthos View Post
    Can also nerf Corsair. You will propably not see many beastmasters in party anymore. This way it keeps atleast it's solo ability.

    The wrong way still. SE is trying to give us a good game where we have to deal with challenges and tactics.
    But players looking only for items and the fastest way to get them.
    Good example is Sinister Reign. On Odin some japanese players established the standard setup: whm, cor, pld, geo, bst x2. Thats the only way now, if you bring a rng instead of the geo, you risk loosing people, because a run takes 3 minutes longer (that really happened).
    At the end it's the playerbase which makes or breaks a game.

    SE could make it easier a bit by adjusting the buff jobs in a way that hybrid parties are not a disadvantage, like the did with introducing geo.

    So if you see a shout, it should be like: healer, DD, buffs plz and not so much job detailed.
    Why not make your own shout? This is really popular content right now and RNG does just as well as as BST in that event.
    (0)

  4. #224
    Player
    Join Date
    Nov 2014
    Posts
    70
    Talking about my own shout.
    (0)

  5. #225
    Player Ulth's Avatar
    Join Date
    Dec 2013
    Posts
    578
    Character
    Andrewviii
    World
    Valefor
    Main Class
    THF Lv 99
    The guy who wrote up the sinister reign guide on auction house actually tanked it on run.
    (1)

  6. #226
    Player Kensagaku's Avatar
    Join Date
    Mar 2011
    Posts
    652
    Character
    Zeich
    World
    Asura
    Main Class
    BST Lv 99
    Indeed, we just did a few runs tanking in on RUN, and it went swimmingly. We've done a mix of setups; last night we did WHM GEO RUN BST BST RDM, the night before we were PLD GEO WHM BST MNK SAM, etc. Obviously the "easiest" way is to do it with multiple BSTs or RNGs or other out-of-range setups (BG was listing some nuke setups that I'd like to try sometime), but the way this content is designed you can do it with a large number of job combinations. Some of the rounds are still a pain (looking at you, Rosulatia with your adds), but overall, I'm rather impressed by an event that doesn't punish DDs as much as others. Are there some painful AoEs? Sure. But for the most part they're manageable.
    (3)
    [Kensagaku - formerly of Kujata] - http://www.ffxiah.com/player/Valefor/Kensagaku

  7. #227
    Player dasva's Avatar
    Join Date
    Jul 2012
    Posts
    1,542
    Character
    Dasva
    World
    Shiva
    Main Class
    SAM Lv 99
    Quote Originally Posted by Arthos View Post
    Can also nerf Corsair. You will propably not see many beastmasters in party anymore. This way it keeps atleast it's solo ability.

    The wrong way still. SE is trying to give us a good game where we have to deal with challenges and tactics.
    But players looking only for items and the fastest way to get them.
    Good example is Sinister Reign. On Odin some japanese players established the standard setup: whm, cor, pld, geo, bst x2. Thats the only way now, if you bring a rng instead of the geo, you risk loosing people, because a run takes 3 minutes longer (that really happened).
    At the end it's the playerbase which makes or breaks a game.
    My ls pretty much refuses to take bst for that and instead uses smns ... which lets you cut the cor for another smn so ends up being faster. Heck even with a couple of 115 smns they have no problem clearing lol. Of course that makes the people who only have say pld and bst mad when the pld slot is already taken lol. Another popular combo is pld whm then the rest being geo sch and blms. If you have the sch make a self skillchain for everyone to do massive MB to take off most an nms hp in 1 shot.

    Given how manageable most the AoEs are (even the 9999 has been found to be manageable in a way) a melee setup should be able to survive just fine with proper support... and as noted above melee setups are much faster if you can keep them alive... it's just they sacrifice some safety for that speed which is why things like mages, pet and rng strats are so popular with new content till people learn enough about the content that they can safely melee them since slow and steady is better than fast and not sure if can win on somewhat unknown mobs
    (1)
    Last edited by dasva; 08-12-2015 at 05:15 AM.

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