Player
Thank you for the info, I didn't know. It worked as you said.
On the off chance Camate or another community rep is still reading this thread. I was wondering if there was a way to fix how the mobs stack when you pull large groups. Often they'll either run behind you (due to latency I'm guessing) or constantly dance around making it irritating to hit/ws them as melee. I'm not sure how you can fix this, but it's something that has bothered me for a long time.
Last edited by Mookies75; 11-23-2014 at 01:58 PM.
It's just their pathing mechanics. Those same mechanics can be used to fix the issue. If you pull multiple mobs, when you're ready to fight them, position yourself against a wall on your right side as you're facing the mobs. Now slowly back up while engaged, without moving away from the wall. If the wall is large/solid enough, the mobs will stack neatly in front of you. If it's too small of a surface, they will spill out from it and surround you otherwise.
7/10/14
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