Quote Originally Posted by Shirai View Post
I doubt it, I really do.
To be fair, the whole "set in their ways" died long ago, the game has changed and so has a lot of the playerbase and the ones truly set in their old ways quit and moved on long ago.


Sorry, but I have to YOINK those rose tinted glasses off.
You are grossly underestimating the willingness of the Japanese when it comes to paying extra for useless trinkets related to something they like, physical or digital doesn't matter.
To Shirai's point, the Japanese very much like their cosmetic and novelty items for just about anything. Software and Game developers just took it a step further and added this point of sale to their digital products. And not to alienate any cultures, but people around the world have picked up this habit as well.

Quote Originally Posted by Dale View Post
I'm going to have to disagree somewhat because I believe Seillan is making a point I agree with.

A lot of us have been turned off by modern trends in the MMORPG genre and returned home to FF XI. Quite a few of the older players I once knew still play this game, and all of them attempted to get into Final Fantasy 14 but just couldn't. So I really do think the only thing keeping Final Fantasy XI alive at this point is its appeal with older more traditional RPGers who are set in their ways and refuse to change to go along with this new generation of gamers. And to abandon that and give in to modern trends would doom this game I believe.

This game has changed over the years. You are right about that. But it still retains much of its original design and plays very differently to the modern MMORPG. This game still has long term goals and an emphasis on hard work - rewarding the player based on their in-game efforts rather the thickness of their wallet. So I think if they start adding a lot of the modern-day bells and whistles - like cash shops for example - they will be walking a very thin line and risk alienating the very people keeping this game alive.
I've found a lot of people who dislike other MMOs are those who dislike being outside of their comfort zone. Moving to a new game with no friends and a new system of play. This can make a new player feel very uncomfortable and alienated. These same people believe the game they are trying new is just not for them and then go back to something they know well and are comfortable in. And in honesty, this is just human nature. No one likes to be outside of their comfort zone. It's just like being a kid in school and then having to move. The feeling of being in a different place is scary. I relate a lot of this nature to people moving from FFxi to FFxiv. But this is for a different topic.

Quote Originally Posted by Dale View Post
This is a niche game though. It will never be able to compete with newer games by using similar tactics.

To be successful in today's market you have to either copy WoW (like Final Fantasy 14 did), become F2P/P2W - or offer a unique experience that appeals to a smaller audience that's willing to pay for something different. I just don't see where a Final Fantasy XI would fit in if it started trying to become more like Final Fantasy 14. I just think it's a bad move.
And this is why I think them adding a Cash shop might make them a bit more money before they have to kill the game. Give you all the goodies in/out of game so you can feel like you are a part of the grandeur that is FFxi.