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  1. #111
    Player Stompa's Avatar
    Join Date
    Aug 2012
    Location
    Remora
    Posts
    666
    Character
    Nebula
    World
    Leviathan
    Main Class
    BST Lv 75
    Quote Originally Posted by Zephrose View Post
    Hate to pop your bubble... Oh what am I say, I love popping your bubble. You might want to look at this link. http://www.gamingclimax.com/mmorpg-a...d-the-longest/

    You might want to reconsider your train of thought. To think that FFxi is the longest running RPG style, which is mainstream and popular, is almost delusional.

    There you go again with the history lesson. Relating DnD to FFxi is like relating DnD to every known RPG in existence. Obviously DnD of old did not have a cash shop... you're comparing apples to oranges. If you want to play DnD so much, stop with FFxi and go jump on DnD 5.0, which sucks more balls than anything else out there.

    You can call it what you will, history lesson or citing old concepts and business models, you are still referring to something that is in the past.

    Obviously cash shops are new. They have only been around for the last 4 years or so. With the mobile/social markets thriving at the moment, companies are finding ways to give consumers products they enjoy. Even MMOs, which are social by nature, are looking into adding shops with similar products.

    Yes, some are pay-to-win type games and they have their own nitch. But as I have stated before, I did not say they should add any of those types of products to the catalog.

    And lastly, DAMN Stompa... you old... Good to see old retired people still play MMOs.
    D&d was the first. FFXI has very similar attribute system to D&d, also To-Hit etc., also Rogue/Thief and Knight/Paladin etc. all bear striking similarity to D&d. Obviously not the same, but you can see the direct influence from one system to the other.

    Most D&d computer games suck. I liked Baldur's Gate series a lot, but that was about it.

    My tabletop group plays a doctored version of the core AD&D rulebooks, we don't play the new systems from 1990 onwards. We like the original core game. I write my own Hero Modules for my RPG group to play. They are playing their advanced characters that they've played for over thirty years, which makes storylines very complex. One of the player characters has been hunted by the same NPC villain since 1981 lol.

    I build modules which are thousands of pages long, for my friends to adventure through. We are currenly playing a very enjoyable module about a collapsing monarchy, it is high level battles and emotional NPCs. Full of intrigue and courtly drama, lol.

    Please don't post links to websites to somehow make your points. Please pick out specific points from those sites and quote them in context. FFXI is the longest running online RPG, in the true RPG style. The term "role playing game" here meaning the player can add more personality to their character than just name/race/gear.

    RPGs have storyline, customisable character traits, and the opportunity to express your character's personality in the interactive roleplaying world. Most games are too linear and restrictive to allow a player to use their imagination and play a fully-formed character.

    WOW etc. are more in the "fighting fantasy arcade game" genre than in the "roleplaying game" genre.

    FFXI by contrast, a person is (for example) crafting stacks of cloth or more complex weaving products, to place on the market, so that customers will have their produce, and doing so dressed in their Weavers Apron which denotes that they are part of the union, working in their moghouse which has spinning wheels and fine raiments and other clothcrafter furnishings.

    This person is roleplaying a clothworker, and this person has a list of customers in the world who will send them messages when they require some fine cloth products. They might play a Thief who has a quiet and observant personality, so doesn't talk much in events or on LS. Their character has a dark past, and prefers to stay silent most of the time and observe the actions of others. They feel more comfortable working the loom and handling cloth. This is roleplaying a detailed character, and it is possible in FFXI.

    If you are going to reply to this, please refrain from personal insults about my age or anything else.
    (1)
    Last edited by Stompa; 11-04-2014 at 04:19 PM. Reason: Brevity.

  2. #112
    Player Draylo's Avatar
    Join Date
    Mar 2011
    Posts
    778
    That website is garbage lol. GUNZ more successful than FFXI? He must be delusional and you too.
    (1)

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