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  1. #19
    The thing is, if you actually play the mage part of your job; Then you are casting spells at least half the time, which means that you are not swinging your sword, which in return is a considerable loss in DPS.
    Then there's the part where a proper mage casts spells in optimized gear to make sure that the spell does not get resisted on your enemy and in case of buffs, that you have an casting rate which is as fast as possible and at the same time has an as fast recast as possible because in the case of buffs in a proper setup you should be casting the spell on the next person.
    Proper casting gear is not melee gear, which means that for the split second you are swapping back to a melee set you'll likely miss half the strikes.
    Unless you are one of those that believes that swapping gear is cheating of course.

    I'll simplify above a little for you.

    Red mage -> Spellcaster

    Let's look up a little description of the job Red mage:
    Their real strengths lie in their mastery of enhancing and enfeebling skills when within a party, and leveraging their many "trades" against their enemies when outside of one.
    Their real strengths lie in their mastery of enhancing and enfeebling skills when within a party
    enhancing and enfeebling skills when within a party
    http://wiki.ffxiclopedia.org/wiki/Red_Mage

    Time to use your sword?
    when outside of one.
    (2)
    Last edited by Shirai; 10-07-2014 at 01:57 AM.