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  1. #1
    Player Elexia's Avatar
    Join Date
    Mar 2011
    Location
    Bastok/Phoenix
    Posts
    666
    Quote Originally Posted by Camiie View Post
    This may be a strange point of view coming from an average player, but I think the game would have been better served had Relics, Empyreans, and Mythics been made MORE difficult to the point that they truly would be a rarity. That way content would never have been developed with their existence in mind, and people wouldn't feel they absolutely had to have one just to play certain jobs. Sure there would be some linkshells and groups that still demanded them, but they'd no longer be the norm. But, like SE, I could be vastly underestimating the jerkass nature and unrealistic expectations of the community at large.
    Yeah about that - 75 cap Relics were a rarity. Mythics even more rare. Empyrean weapons are like M&Ms simply because the processes has almost no gates to overcome. With Relics you still had to do certain objectives in Dynamis including some interesting NMs to fight. Mythics was basically mastering all of ToAU's content with the usual currency collection.

    They eased everything because people were complaining that it was too rare and "too hard." With Mythics, that quest, yeah, THAT one needed adjustments out of all 4 of the quests. So in all reality, it changed because of people not liking that they were rare.
    (0)
    Dark Knight ~ 90: Yes I actually use a Scythe.

  2. #2
    Player Afania's Avatar
    Join Date
    Aug 2011
    Posts
    1,452
    Character
    Afania
    World
    Bahamut
    Main Class
    BRD Lv 1
    Quote Originally Posted by Elexia View Post
    Yeah about that - 75 cap Relics were a rarity. Mythics even more rare. Empyrean weapons are like M&Ms simply because the processes has almost no gates to overcome. With Relics you still had to do certain objectives in Dynamis including some interesting NMs to fight. Mythics was basically mastering all of ToAU's content with the usual currency collection.

    They eased everything because people were complaining that it was too rare and "too hard." With Mythics, that quest, yeah, THAT one needed adjustments out of all 4 of the quests. So in all reality, it changed because of people not liking that they were rare.

    I can never understand why wouldn't you like gears being too rare in a MMORPG. If you think it's too much grind, just don't grind them. Why do you need to dislike that fact?
    (0)