Quote Originally Posted by Camate View Post
Hello, everyone!

[*]Rune fencer
While we do not have any plans at the moment to make adjustments to rune fencer’s abilities in the same way we will for paladin, we would like to look into adjustments based on feedback after the August version update.
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Camate, I love Rune Fencer, it's my current favorite job. That said, I am rather disappointed to see no current plans to deal with Rune Fencer's enmity issues. On my server, very few ls's even give Run the time of day, because mainly of their inability to maintain enmity. I often get passed over as a potential tank, even on NM's that use a lot of magic damage, which Run was made for.

I understand that your gonna wait and see what happens to Pld with the august adjustments, and I understand there's a lot of things the dev's need to take into consideration with enmity in general and Run in particular. But I would like to pass on my opinion that Run needs a innate enmity tool, like Provoke. In fact, I don't see the issue with giving a provoke-like ability for all the tank jobs, I.E. Pld, Nin, Run. If subbing those jobs is an issue, perhaps make it an over level 50 ability, or make it unable to be used as a sub, like Whm's Aflatus abilities or Nin's Yonin. If there is such an issue with giving us abilities like this, I would appreciate a reason why. Thank you for your consideration.