This is basically what I keep saying. Make this event permenant. It has 11 atma, 100k Cruor, 1 Lunar Abyssite, and all at the cost of opening a box right next to the first NPC anyone ever encounters related to Abyssea in any ways. It's the perfect solution to the issue people see here.
That I agree with actually. While I don't see any problem with the need to have wins and I think they can all be soloed, again, in Eminent gear, I think it makes sense to do it.Dynamis: remove the boss clear system (or just heavily nerf them) and just let everyone have access to all areas, some of these bosses cast death etc and a clear system at the state this game is in is just stupid.
That~ is still a false equivalent. CoP had a level cap that until they removed the cap was keeping the content the same in difficulty no matter how much you leveled or how good of gear you got unless under that level cap. Dynamis and Abyssea both are content meant for level 90s and under, at the same time the level cap has passed them by far and the content as a result has gotten much easier all the while. I understand what you're getting at, but still, this isn't a good comparison.CoP missions used to be level capped, they changed it because nobody did it in groups anymore, same applies to aby and dyna.


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