I have wanted a costume system forever, this makes me so happy to finally get it.
I've mainly wanted this for my character when its fighting in the tp building phase because that tends to be the most visually ugly and mismatched set that you spend a majority of your time in.
Death Penalty / Terpsichore / Murgleis / Nagi / Kikoku / Armageddon / Twashtar
I can finally wear full blu relic!
Vivik- Asura
Do you know who you really are? Are you sure it’s really you?
Ok. That's...nice and all. Now that:
- We've lost 3/4 our player base to XIV or other alternatives
- You are recycling content we've had since 2003 (RoZ)
- Important events REQUIRED for weapon upgrades are dying/dead (Voidwatch)
- REM players are forced to spend weeks/millions to make their weapons viable again after being shafted to begin with for almost a year.
The fact that a project level of this capacity is even being CONSIDERED by the staff bothers me. The new armor sets, including these new sparkly new AF upgrades, look like Vana'diel just puked out a 99 [insert job here] from Valkurm Dunes. While I always appreciate new things to do and new content to be challenged with, am I supposed to expect to be fighting Hard/Extreme mode Promathia in a year from now in my Leather Jerkin? A simple adjustment to a monsters level and SE labels it as new content. That's pretty embarrassing, even for me.
Vanity system is great. I'm sure a lot of players will be happy about it. But SE, you have far bigger problems to worry about. You're not going to win back players and retain current ones without picking up your slack everywhere else. You've deemed it necessary to give us vanity slots, before we ever get race changes, character customizations, a plethora of other additions or fixes for bugs that have existed for years, and updates for currently viable (but now dying/dead) content.
I've been fairly quiet and understanding over the past 12 years, but this bothers me.
I'm all for the "blink me not" integrated functions, but while what I'm about to say may seem anachronistic, I'm against features that allow you to look like you're equipping an item different from the one you're equipping.
I know such a feature became quite liked in other games (WoW, soon FFXIV too) but personally I don't like it.
I recognize its value and its pros, but they do not counterbalance their cons, imho.
Especially in an "old" game like FFXI, child of another era, how your character looks is part of your "social status", of who you represent, of the hardship to obtain that specific item you're showing off.
Destroying this "social mechanism" would mean that yet another thing of what FFXI used to be and represent would be lost forever because of fanservice.
I know I'll probably be a lonely voice, but I'm against such a feature if it's not LOCAL on your machine, but for everybody.
If it's something just local (like some Windower addons) then it's no problem. It would change how YOU see your character, not how OTHER PEOPLE see you, I have no problem at all with this.
And the autumn of life has finally come
with the promise of winter thaw.
Player
You sound like a homeless person who when given an apple says "what's the matter mr. Money bags? Too cheap for a hamburger?"
When the previous director answered people's cries to fix blinking he basically said it was impossible, now we have a new director who is looking for a way around it AND giving us a system where we can wear what gear we want and all you can say is "why you no do good things?"
Last edited by Cabalabob; 01-26-2014 at 01:30 AM.
Yaaaaay they do listen *dances happily*
Imho it all depends if it's a local client-side feature or a server-side feature.
1) Client-Side => You change how your character appears on YOUR screen. Everybody else will see the gear "normally"
2) Server-Side=> You change how your character appears on EVERYBODY'S screen.
Number 2) is how things workin WoW, soon in FFXIV and other games as well.
I don't like it but in WoW works for some simple reasons, mainly because there is a lot of low quality gear, and because in WoW tipically you have ONE item per slot, and you don't change it until you get an upgrade. Progression is very linear and side-grades are almost non existant.
In FFXI the model is very different. Even after the addition of ilevel, we still have a plethora of gear that we change and swap for several purposes (JAs, precast, midcast, spells, WS, idle, PDT, blahblah) and sometimes an higher ilevel doesn't even mean that the item is going to be completely better than a lower ilevel one.
In a game that uses such a model allowing people to set how OTHER PEOPLE see the gear you're equipping is, imho, very wrong.
And the autumn of life has finally come
with the promise of winter thaw.
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