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Thread: Costume system

  1. #71
    Player Kafrein's Avatar
    Join Date
    Mar 2013
    Location
    UK
    Posts
    46
    Character
    Kafrein
    World
    Bahamut
    Main Class
    BLU Lv 99
    Yes yes yes I wholeheartedly approve of this!!! My character looks so dumb from the waist down cause his outfit doesn't match at all. I don't know how hard it would be to implement, but I think a lot of other MMOs have it and I've heard FFXIV will have it in the future...
    (0)

  2. #72
    Community Rep Camate's Avatar
    Join Date
    Mar 2011
    Posts
    1,712
    Greetings,

    Sorry to bump this thread, but I have some additional information regarding the new feature that will allow you to lock you appearance temporarily based off of some questions we have been receiving.

    Will using /displayhead after using /lockstyle remove the lock on my appearance?
    After locking your appearance, if you use the /displayhead command to hide your head equipment your appearance for everything else will remain locked, but your head equipment will be hidden as usual. Likewise, if you use /lockstyle while your head equipment display is turned off and then choose to display your head equipment afterwards, the gear you were wearing when you activated /lockstyle will be displayed.


    Will appearance locks be reset if we change instruments?
    Yes. More specifically, if you change your main, sub, or range equipment, the temporary lock on your appearance will be turned off. This is because these are closely related to animation and we wanted to prevent cases where you might be blowing into a boomerang when it should be a wind instrument.

    When this command is used, will it show the skill chain damage in the chat log that is usually hidden when changing equipment?
    Yes, both the damage and the animation of the skill chain will be displayed.
    (12)
    Devin "Camate" Casadey - Community Team

  3. #73
    Player Vivivivi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    554
    Character
    Bananavivi
    World
    Asura
    Main Class
    BLM Lv 99
    Quote Originally Posted by Camate View Post
    Greetings,

    Sorry to bump this thread, but I have some additional information regarding the new feature that will allow you to lock you appearance temporarily based off of some questions we have been receiving.



    After locking your appearance, if you use the /displayhead command to hide your head equipment your appearance for everything else will remain locked, but your head equipment will be hidden as usual. Likewise, if you use /lockstyle while your head equipment display is turned off and then choose to display your head equipment afterwards, the gear you were wearing when you activated /lockstyle will be displayed.



    Yes. More specifically, if you change your main, sub, or range equipment, the temporary lock on your appearance will be turned off. This is because these are closely related to animation and we wanted to prevent cases where you might be blowing into a boomerang when it should be a wind instrument.



    Yes, both the damage and the animation of the skill chain will be displayed.
    Camate, just tell the dev team to add a keyboard instrument for bards! Problem solved!
    (0)

  4. #74
    Player Fritobandito's Avatar
    Join Date
    Mar 2014
    Posts
    20
    Character
    Fritobandito
    World
    Asura
    Main Class
    THF Lv 50
    Quote Originally Posted by Vivivivi View Post
    Camate, just tell the dev team to add a keyboard instrument for bards! Problem solved!
    (4)

  5. #75
    Player Olor's Avatar
    Join Date
    Mar 2011
    Posts
    2,134
    I was kind of hoping this costuming could include less ugly weapons as well. Would be nice to use nicer weapon models....
    (2)
    http://photobucket.com/gallery/http://s19.photobucket.com/user/soulchld4/media/Olorinus-Signature.jpg.html

  6. #76
    Player Mirage's Avatar
    Join Date
    Mar 2011
    Posts
    2,980
    As i understand it, not blinking comes as a side-effect of using the feature that locks appearances. Perhaps you can just not use the appearance lock and not have to deal with animation lock?
    (0)

  7. #77
    Player Jerbob's Avatar
    Join Date
    Aug 2011
    Posts
    314
    Character
    Jeral
    World
    Phoenix
    Main Class
    WHM Lv 99
    Mr. Camate - As much as I love the idea of this costume system, it looks like I'm not going to be able to use it, as I play back line jobs. This means that I have to swap my weapon pretty much constantly, which will keep unlocking my appearance. I was really, really looking forward to this part of the March update, so it's really disappointing for me to learn this.

    Could you please feed back to the developers that a solution to this problem would be really appreciated? I do understand the issues behind animations going wonky, but there must be a way to prevent this happening. I know that most of the issues with weapons will only be a factor when engaged - so perhaps the costume can disappear when we perform a problematic animation, instead of in anticipation of one? Dropping the costume when a melee attack is made with a different type of weapon would still work but let back line jobs maintain their costumes much more easily!

    As for instruments, shield blocks and ranged attacks, maybe you can introduce a "generic equipment" type item to be displayed if the costume item doesn't match the action being used. In your example, if a bard is playing a song but has an incompatible boomerang equipped, the song would instead be played using the model of a generic Maple Harp or Cornette. The same would go for a player who has swapped from a bow to a crossbow or gun - a generic weapon would be used.

    I really hope this can be improved soon so all players can enjoy it!
    (6)

  8. #78
    Player Kari's Avatar
    Join Date
    Mar 2011
    Posts
    284
    Character
    Aisaka
    World
    Fenrir
    Main Class
    DNC Lv 99
    They should just make you blink when you change weapons, but always appear in the armor set you locked.
    That sounds like the easiest solution.
    (3)
    /人 ‿‿ 人\


  9. #79
    Player Blah's Avatar
    Join Date
    Jun 2013
    Posts
    427
    Well alright...it's been out for awhile with not too many bugs...how about expanding it to include weapons and finding a way to let us zone to different areas without it coming off and perhaps even having a save feature so we can toss the stuff if we need to?
    (0)
    Please do not post if you are drunk, high or madly delirious from lack of sleep...HEY WHERE'S EVERYONE???

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