It sounds like your entire complaint is not with Trust, but with competition for mobs for the Records of Eminence special objectives. You're going about this all wrong. I've never had one take nearly that long. It certainly doesn't help your case that you're also condescending people who use Trust at the same time.
Firstly, the limited time objectives aren't limited to the 2 hour window. You have to be logged on during that window in order to receive the quest. You have until the next quest window opens to complete it. So for the 6-8 AM objective, you need to be logged in between 6 and 8 AM, but you have until 3 PM (when the next one comes to overwrite it) to finish.
Secondly, camps will be more crowded early on but open up more as time goes by. I did "Vanquish Beasts" in Uleguerand Range in about 10 minutes at 12:15 AM last night.
Lastly, given that you kill mob families (i.e. plantoids) instead of specific mob types (i.e. mandragora), your options really open up. Also, there's no rule that says you have to do it on a level 99 job. For plantoids, hop on a level 1 job and kill mandragora in the Sarutabaruta region. If you don't have a low level job, use Monstrosity; those kills count too. I've done several RoE objectives in starter zones on low level monstrosities.
It sounds like your problem is that you have a very limited set of options in mind and don't like that a bunch of other people also have those limited options in mind and are overcrowding you. For the "Vanquish" objectives, go look up the FFXI bestiary, pick a mob family, and go somewhere that isn't so crowded.
Last edited by Zarchery; 01-08-2014 at 10:20 PM.
Speaking of RoE... there are several objectives like "Clear 5 Colonization Reives" and "Clear 5 Lair Reives" in such and such area. These are pretty easy to solo with my Trust NPCs, but virtually impossible without. I'd like to clear these objectives, but nobody wants to go around clearing reives all over Adoulin for nothing. I usually summon Mihli, Trion, and Kupipi because they're all healers, while I dish out the damage.
But see now, you want to eliminate this possibility because you can't do RoE special objectives in exactly the way you want. No thanks. I'd rather have a shot at accomplishing my objectives.
You really try too hard, and must be oblivious to hyperbole, but that happens with text.
I run past these idiots with trusts and go somewhere else, but everytime I see them, it's hard not to literally vomit.
I'm ok with natural downtime, of course that's going to happen, but gimpcaused downtime is unacceptable.
Then go do a different area, I assure you every camp is not populated and if your just doing the common ones where everyone else goes you're the only one to blame.
Hmmm...
You sure have some cute attitude there towards your fellow players. I somewhat wonder how many of those frequenting these particular forums appreciate it. I'm sure you don't mind either way, however. ^^
Heh. That's funny, and really makes me think of players using third-party 'helpers'. I think I'll resist going further on that thought for it would be off-topic, and wouldn't accomplish a thing.Originally Posted by Karah
Yet it seems I could not resist mentioning it.
Battletoads!
I believe they already stated that Abyssea will be a thing in the future, but I may remember wrong.Originally Posted by Karah
Literally what one might say about your attitude, too. ^^;Originally Posted by Karah
Seems perilous indeed. Have you thought about consulting a doctor?
I'm seriously worried about your health especially for when you can find one to three players making a full alliance with these things. :S
Jests aside, I understand that in its current form, and under certain circumstances, one can feel negatively about this Face Faith Trust magic, but to this extent? It does seem a bit much. If players are not teaming up I believe there's a high chance of them not teaming up either way, NPCs or no NPCs.
I haven't had any issues with it, really, but like I said, I can imagine the situation quite easily even though I only did these Records of Eminence objectives a few times, and I haven't used the NPCs myself aside from a few quick tests (I find them a bit creepy, personally).
All in all, I do think it's a nice idea, although obviously not a finished one. I also understand that many a player simply prefers to 'be alone' if they can, and this probably helps those players a bunch. In any such situation, I'm likely to simply relocate myself.
I most certainly can't be bothered to be angry about it, since essentially, the only thing any of us here is doing is wasting time, and if I'm not enjoying a particular waste of time, only then will that time truly become wasted (and I'll perhaps stop wasting it).
That said, I sometimes do wonder how people do it, or why. Why do people use their energy into being angry about things in general. It certainly doesn't seem the most constructive nor the most productive way to suggest adjustments and/or improvements.
Well, that's just a theory. A Dragoy theory.
(No ill meanings went into constructing this post.)
...or so the legend says.
I just wanted to bump this, as I noticed Starcade posted about me #livingthedream.
http://darkrenegadesmusings.blogspot.com/
Apparently none of them =/ no one ever takes the time to complain to me in game ==//
I'm a prick, no one is shocked.
One can, and should feel negatively about this system
Shout out to The Game Theorists;
https://www.youtube.com/channel/UCo_...EVNcf8hw1Kku7w
Good reply. ^^
As for realistic adjustments, instead of restricting this feature, I wonder if they could create more incentives towards party-play. Perhaps more Records of Eminence objectives that require a party, similar to the level-sync one, and perhaps the reward would scale up as the party gets bigger?
I don't know. I can't tell if people would team up even then.
...or so the legend says.
I do find it amusing that the so called "elite" players expect the so called "gimp/noob" players to party up now because they get in the way of the elite players doing a event/quest. They seem to forget that many of these players got used to playing solo as they could not get into parties because they were "gimp".
I am sure everyone remembers and still sees the shouts for parties, stating "Delve/relic/Mythic/Emperyan" weapons only.
I agree that people should group up for these RoE quests, but you cannot blame people for playing solo when they have been forced to solo most of the time and are excluded from certain events because the "elite" players class them as "gimp".
Karah's view of "Trust is stupid and is training wheels for baddies." is a really ridiculous view, one could say the same of pretty much anything in the game:
"People who use cure spells are baddies who aren't good enough to not take damage, they're training wheels and should be removed from the game, people who aren't good enough to make proper use of Utsusemi and Stuns should just quit, it makes me projectile vomit whenever I see someone casting cure."
Is a statement with equal logic.
That said, there is a problem with trust, as much as I like it, this is a situation that comes up often:
Six people need 20 merits to go fight an AA battle, their options are as follows:
1.) Create a fast paced xp party and go fight things, Bard+Whm+Mnk x4.
2.) Everyone go Monk, pull out Trust NPCs, and fight solo in seperate areas.
The problem is that option two is CONSIDERABLY faster than option 1, to such an extent that grouping really punishes players and delays the time they take in accomplishing goals, therefore, people don't team up.
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