In regard to Kumhau (Kamihr Drifs Wildskeeper Reive) the colonization rate isn't up but it's not about just Kumhau. All of the Colonization Reives are filled with BLMs because with so many mages it's hard, almost impossible to melee. Granted yes part of this is due to the popularity of Wildskeeper Reives but it won't go away immediately. With all the new drops it'll take awhile for most to get what they wanted + some of the most desired pieces are not exclusive, allowing you to sell them. Kumhau's accessory drops especially. We also still have one more naakaul to come.
I'd rather they do something now to make it enjoyable to the masses instead of saying wait for it to die out or go BLM if you're having trouble. Having the adds respawn higher level depending on time spent alive doesn't penalize anyone. All it ensures is regardless of the size of the reive, players can participate. If it was 50 people instead of 200 then the adds wouldn't increase in level because they aren't dying quickly enough.
How would increasing the evaluation points for fighting the Naakaul cause hate issues? Would you mind elaborating? If my last post sounded confusing as in saying increase damage on Naakauls then I apologize. I am saying that doing actions on the Naakaul should have bonus evaluation points, not increased damage to the Naakaul. Not enough to say you need to damage the Naakaul or you won't get good evaluations, but enough to balance it out. Even at high colonization rate, it's harder to cap because the Naakaul has higher defense/stats than the adds. Making it harder to get evaluation points.


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