Quote Originally Posted by Redryno View Post
IMO making the monsters harder or making it so Blm do less damage will hurt WKR when all the hype dies down.

How is it people are so lazy they won't take 8-10hrs to lvl a job 1-99?
That's why I said the WKR mobs should despawn back to normal levels after not being killed immediately. Which already happens in abyssea if they aren't killed for a certain period of time after their level is increased. Speed up that same process for Wildskeeper Reives and you have a flexible event that can accomodate large 100+ groups. It has nothing to do with being lazy to level BLM for Wildskeeper Reives and in the grand scheme of things no one should have to be forced to do so.

Separate suggestion for Wildskeeper Reive is making fighting the Naakaul count for more per evaluation. It's very easy to cap bayld on fighting adds but if solely on the team helping damage the Naakaul, its possible but harder to cap depending on the length of the fight.