
Originally Posted by
Demon6324236
Ok, let me explain why this is pointless then. I will first go 1 by 1 through all Enfeebling Magic.
Addle - Useful, but not all to powerful against anything meaningful, hardly anything resists, not useful enough for a 1 hour recast timer.
Bind - Breaks after 1 hit.
Blind - Everything has to much Accuracy for this to ever make a difference, and any mob with a gimmick like Tute where this helps, its super easy to land.
Break - Breaks after 1 hit.
Dia - Cant be resisted anyways.
Dispel - Hardly anything resists.
Gravity - Hardly useful when we never run from enemies anymore, and the -EVA is hardly useful when we have so much Accuracy+ and EVA-.
Paralyze - Doesn't work on anything truly deadly.
Poison - The damage this does is pathetic, and its hardly resisted.
Sleep - Breaks after 1 hit.
Silence - Spells can be stunned easily, and most things that can be silenced, are easy to silence, the only hard thing to Silence right now is Tute and Muyingwa.
Slow - Doesn't work on any of the TP spamming mobs, even if it did, this doesn't effect WSs, which like Paralyze, is the main downfall.
That's mostly a complaint of why Enfeebling sucks for the most part, but really, none of it is hard to land, that's the issue, not only is it hardly useful, its easy to land!