Why is there still no new news since May? Can the Devs give us a bone please, let us know the progress of things?
Why is there still no new news since May? Can the Devs give us a bone please, let us know the progress of things?
I saw it and I appreciate the fact they said something about it but its still lacking in info. would be nice if they said if there going with original idea of dmg just below boss weapons or not or any info really, all we can do still is take guesses using 3 month old posts as a guide which could be no were near there new plans as they have said "were discussing the REM issue" a number of times since the sword stats were posted, but to be honest I do feel happier knowing this update is soonish, or maybe its because GTA V SOON!!!!!!!!!
I now its not much, but it is an estimation of when we are going to be getting it. With any luck, we will hear more amount what exactly will be happening between RMECs & AF as well sometime soon. I just wanted to point out that we are not completely without hope, and its not as though we have heard nothing about them since may, we have had word, its just not very descriptive on what exactly will be happening. Trust me, I want to know as badly as you do what the details of the update will be, I really rather hope my Excalibur becomes better than my Buramenk'ah, then I can off-hand Bura & feel like a badass again. In all honestly, a lot of questions to be asked about them, any changes besides DMG? How much Skill? What do we need to do to get them? But for now, its at least something, a time frame, and while that doesn't mean much with SE, its better than simply staying quiet in my opinion.
Player
Were seriously arguing over the definition of a word at this point... Look, all I was saying is that it can take a lot of time, effort, and determination, but to me that does not make it hard or difficult, to be hard or difficult it has to be something that you can not always the winner, something which requires skill & strategy to win. Like I said, the Excalibur & Almace I made as well as my Attack Sword, 3 PDT Swords, 2 PDT GA, PDT Club, 3 PDT Axes, and the Ice staff I helped my GF make all took time and effort, yes, but none of them were difficult in the least due to the fact every one of them involved me fighting something weak as the goal except for Goublefaupe, and the occasional Bria or Sobek I soloed. As I said, I know they are time and effort taking, but they are not difficult, and not hard, that's all I have been saying, and its the last thing I am gonna say on the subject, because all were doing is arguing what a word means basically, and that word is, difficult.
Sure- if you want to kill advancement save through a huge chain of content that's gone by the wayside.
Giving an update to RME? Absolutely fine and indeed, awesome. Making them the top of the food chain again? No. They should be upgradable to similar levels as a legacy kudo to oldschool players, but making people jump through the same hoops endlessly? No.
And that doesn't even take what an upgraded RME will do for a dual-wield job.
Old-time player, new-time character- Ragnarok server.
Player
aren't RME and Delve weapons all content that has gone to the wayside anyways? I mean is there some secret way to get them without having beaten all the content long before? You at least have to be in the zone to get most of this stuff, which implies that you are at least buying the items from people who got bored of the content long ago.
Twohanded ones to a match with the top content, offhandable ones to the level of an offhand top-end weapon from the endgame of Adoulin. Bonus if the weapon in question gets to be raised multiple times to, say an ilvl 113-116, then to whatever we end up with at the end of Adoulin later. Above and beyond means -every single player has to grind old, obsolete content to be endgame material-. There needs to be a balance. RME should remain useful, but Adoulin should give similar alternatives lest we end up with people having to hammer through the entire RME cycle just to be able to play with the "big boys". Otherwise, we're sticking a sign on top content for expansions that says "Don't have RME? Screw you.".
Old-time player, new-time character- Ragnarok server.
See here's the thing, with this player base you have 2 options, Make RMEs the best, people will make RMEs, or do not make RMEs the best, and no one bothers. If you make them slightly better, just barely better than everything else, you will have a few people do them but not that many, and at the same time, we all know that people will exclude others based on it, just like people do now with Oats, Senbaak, and so on. You cant make them not the best and expect anyone to ever make a RME again besides the special use ones like Apoc or Yagrush.
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