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  1. #461
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    Quote Originally Posted by OmnysValefor View Post
    Drastic changes sent people away. For at least my clique of friends, it wasn't how appealing FFXIV was, it was how unappealing FFXI had become.

    There have always been people, in every mmo, who stay for their friends, just like people in real life endure crap so that they can stay near friends. You might dislike a friend's girlfriend, but you still go out to dinner with them, because you like him.



    No, believe it or not, the first thing you do is start cleaning up the mess, checking for survivors (the analogous parallel would be people still playing, I suppose), and rebuilding. When a disaster hits, you don't wait to see what else is going to happen.



    Edit (forgot to reply to this): I don't doubt they have reasons, I don't understand why we can't know them. What reason is so grand that it justifies people unsubscribing as they are.





    If they dumped PS2, so that those players were no longer a concern--Some changes they can't make because of things in the deeper architecture of the game, it's just unrealistic. Other things, they simply don't change because the PS2 can't reliably do it without locking up.





    I need you to tell me, since you have the perspective, about fixing the droprate from WKR. Again, they think getting a log after 5 hours is cute, or coy, but it simply isn't. Nobody laughs merrily with all their friends as they go list the log on the AH for 2k.
    Again I never disagreed with you on drops. Yeah it sux. It's a simple setup they did in my eyes to score some time to further develop and add on to an expansion that seem like putting down a base first on a new house.

    Did you ever consider that maybe they added such a simple setup to prevent people from "ONLY" spamming WR leaving all other parts of the expansion dead?
    (0)

  2. #462
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    Quote Originally Posted by Daemon View Post
    And no matter how many times you say Yumcax sucks, Hurkan sucks. Going by your word alone does not make DEV TEAM come to the conclusion that they need to follow your advice.
    Take a tally of all players on this game, the results will speak for themselves. Look at how many people still do WKs, how many people stand there waiting for hours upon hours upon hours for more people to show. That would show them how awesome this content is.

    If the numbers don't add up to what you are saying then like I said several times before.

    DEVS are not stupid. If X amount of people are making parties doin the event and X amount of people are getting items then obviously numbers will paint the picture of how the event is better than you people make it out to be.
    How many people did VW? Was it a good event? Hell no, it was terrible for rewards, but people still did it for those rewards, people still did 2000 Qilin for a dagger, doesn't mean the event was awesome, it was still shit, but, it was popular shit. It would have been more popular if it were not as annoying I think, but who knows, maybe if they increased the drop rate and supply of the Empy upgrade items they would have crashed, rather than staying afloat on the thousands of Emps people had made.

    They have to analyze all servers, all communities, all feedback before they adjust things that's not murderously important. Why am I the only one that understands this???
    Your not, but I have yet to see anyone praise WKs for being fun enjoyable content from any community who had done more than 3~5 of them, and joined at the infancy of a run rather than in the middle of one. You would be one of the people who I think in a way did praise them, or at least, one of them, shortly after my Hurkan run with you, but it was the only one I know of that you did, and at the same time, its was in the middle of it, not at the start. So an opinion with someone that holds that sort of track record with them can not speak for much since they lack the real experience of WKs that me and many others here have.
    (3)

  3. #463
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    Quote Originally Posted by Demon6324236 View Post
    Take a tally of all players on this game, the results will speak for themselves. Look at how many people still do WKs, how many people stand there waiting for hours upon hours upon hours for more people to show. That would show them how awesome this content is.

    How many people did VW? Was it a good event? Hell no, it was terrible for rewards, but people still did it for those rewards, people still did 2000 Qilin for a dagger, doesn't mean the event was awesome, it was still shit, but, it was popular shit. It would have been more popular if it were not as annoying I think, but who knows, maybe if they increased the drop rate and supply of the Empy upgrade items they would have crashed, rather than staying afloat on the thousands of Emps people had made.

    Your not, but I have yet to see anyone praise WKs for being fun enjoyable content from any community who had done more than 3~5 of them, and joined at the infancy of a run rather than in the middle of one. You would be one of the people who I think in a way did praise them, or at least, one of them, shortly after my Hurkan run with you, but it was the only one I know of that you did, and at the same time, its was in the middle of it, not at the start. So an opinion with someone that holds that sort of track record with them can not speak for much since they lack the real experience of WKs that me and many others here have.
    Sure the results show that now, but do you honestly think Matsui will leave it like that? You still don't seem to grasp what I've been saying this entire time. DEV teams need to put out content, watch how the reaction is, see from all servers and communities, observe results and figure out how to balance out the game.

    They can't do this in 1 day.

    You are only giving your observation from how you see it on Phoenix server. They have to see it from every server.

    That's the point in trying to tell you. And yes it takes time. Not 1 day or 1 week. But see how the results are in a period of time and how interests change on a daily basis, during certain times of the day and the reaction from each community.
    (0)

  4. #464
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    Quote Originally Posted by Daemon View Post
    Yeah DJ I think they should get rid of PS2 support. But then again getting rid of PS2 support wouldn't be the only issue. Coding the game and all expansions to higher technology would be the same as Yoshi P recreating a while new game engine.

    FFXI is 11 year old technology. Not today's technology. And when people want today's gaming demands would mean SE would have to bring the entire game to today's technology.

    I can't imagine how many years and how many multimillion dollars and staff of programmers it would take to do this.
    No one said rebuild the game, remove some limits which are brought by PS2 like inventory, that's all, I cant believe it would involve going through every expansion and area in the game as well as everything else just to make it so our inventory can go to 150 instead of 80...

    This is why FF7 was never revised.
    You apparently have no idea why FFVII was never redone. Anyone who has paid any attention to that game knows that they would make a ton of money off it, and it wouldn't be hard to redo. I mean really, they could literally do exactly the same thing with FFVII as Microsoft/343 did with Halo:CE, make the game exactly 100% the same, but with better graphics, and in the case of FFVII, yes, they should probably move it into full 3D, not the 3D style the original had. The reason I remember them giving for not having done a remake of FFVII is because they do not want to do it till they feel they have made a FF game which surpasses it.
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  5. #465
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    Quote Originally Posted by Daemon View Post
    Sure the results show that now, but do you honestly think Matsui will leave it like that? You still don't seem to grasp what I've been saying this entire time. DEV teams need to put out content, watch how the reaction is, see from all servers and communities, observe results and figure out how to balance out the game.

    They can't do this in 1 day.

    You are only giving your observation from how you see it on Phoenix server. They have to see it from every server.

    That's the point in trying to tell you. And yes it takes time. Not 1 day or 1 week. But see how the results are in a period of time and how interests change on a daily basis, during certain times of the day and the reaction from each community.
    The original WKs were brought out with SoA, they died the same update Delve came out basically. That was what? 5 months ago? They have had time, they still have not adjusted those 3 to be easier, or faster, or the rewards better. So please, tell me, how long must we wait? It seems to me that by the time they update this, the gear will be of no use anyways, at which point, why should we care anymore?
    (3)

  6. #466
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    Quote Originally Posted by Demon6324236 View Post
    No one said rebuild the game, remove some limits which are brought by PS2 like inventory, that's all, I cant believe it would involve going through every expansion and area in the game as well as everything else just to make it so our inventory can go to 150 instead of 80...
    This is what I'm talking about. It's because of PS2 they cannot go above 80. Unless you want to login with longer load times and a broken inventory. I play on PC and I remember a long time ago they made an adjustment only to shutdown for emergency maintenance because one day Macros and inventory was not appearing properly.

    Just how I submitted a bug report a few weeks ago how my Rank level wasn't appearing on my Bokwus Robe or Soothsayer staff all because they added too many stats.

    Quote Originally Posted by Demon6324236 View Post
    You apparently have no idea why FFVII was never redone. Anyone who has paid any attention to that game knows that they would make a ton of money off it, and it wouldn't be hard to redo. I mean really, they could literally do exactly the same thing with FFVII as Microsoft/343 did with Halo:CE, make the game exactly 100% the same, but with better graphics, and in the case of FFVII, yes, they should probably move it into full 3D, not the 3D style the original had. The reason I remember them giving for not having done a remake of FFVII is because they do not want to do it till they feel they have made a FF game which surpasses it.
    Yeah they would make a lot of money if they redesigned the game correctly. But to do that would mean investing millions of dollars risking the chance of failure if they do it wrong.

    They said they need another Hit series before making such a decision. I'd hate to invest millions only for it to flop like FFXIV did round 1.
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  7. #467
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    Quote Originally Posted by Demon6324236 View Post
    The original WKs were brought out with SoA, they died the same update Delve came out basically. That was what? 5 months ago? They have had time, they still have not adjusted those 3 to be easier, or faster, or the rewards better. So please, tell me, how long must we wait? It seems to me that by the time they update this, the gear will be of no use anyways, at which point, why should we care anymore?
    Sure they have time but even if they adjusted it before 14 release, they would have to reanalyze all servers, communities and the aftermath of 14 release to adjust it again.

    My point is, you guys act like they will never make the game better. I'm telling you they will when the time is right. Obviously doing it before 14 would be a huge mistake.
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  8. #468
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    FFXI Game engine is old >.> Diablo 3 took 10 years to release. They had to change the game engine several times. Which is how I see FFXI.

    It's not just about PS2 limitations.
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    Last edited by Daemon; 08-31-2013 at 01:21 PM.

  9. #469
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    My first bee took 30 minutes, my first hurcan took an hour. My first Tchakka and Achuka took 5 or 6.

    If I had to base all my WK experience on my first bee, I'd call it a fun, engaging event. If I had to base it all on my first Hurkan, I'd tell SE to stop making mass events because their PoS2 strangled system can't keep up with that many players. If I had to base it on my first Achuka or Tchakka, I'd come here with a long critque of why it's bad design, which is exactly what I did because Achuka was a very unpleasant experience.

    And yeah, what Demon said--noone is singing the praises of the dev team for WK. Even people who get their drops are still appalled at the design.

    SE has the tools to poll us, and they know how to entice us. They don't have to take my word for it. The proof that they're ignoring this is that they've neither responded here or tried to get a more generalized opinion. You could be right, maybe we're the only ones talking about it because everyone else is stoked, but clearly SE doesn't think so, otherwise they'd ask.
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  10. #470
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    Quote Originally Posted by OmnysValefor View Post
    My first bee took 30 minutes, my first hurcan took an hour. My first Tchakka and Achuka took 5 or 6.

    If I had to base all my WK experience on my first bee, I'd call it a fun, engaging event. If I had to base it all on my first Hurkan, I'd tell SE to stop making mass events because their PoS2 strangled system can't keep up with that many players. If I had to base it on my first Achuka or Tchakka, I'd come here with a long critque of why it's bad design, which is exactly what I did because Achuka was a very unpleasant experience.

    And yeah, what Demon said--noone is singing the praises of the dev team for WK. Even people who get their drops are still appalled at the design.

    SE has the tools to poll us, and they know how to entice us. They don't have to take my word for it. The proof that they're ignoring this is that they've neither responded here or tried to get a more generalized opinion. You could be right, maybe we're the only ones talking about it because everyone else is stoked, but clearly SE doesn't think so, otherwise they'd ask.
    Yeah you are talking about your experience on Valefor. Now imagine DEV team reading feedback from every server. Not just yours.

    Then again making it easier so everyone kills off WR means increase in power of the overall community only to make you and everyone speed past the current content faster than they can put it out.

    Then again doing this before the aftermath of FFXIV would only give you a faster reason to drop XI.
    (0)

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