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  1. #441
    Player FrankReynolds's Avatar
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    Mar 2011
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    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    LMAO Dude isn't making a cure for cancer man. He's making a video game, getting paid an incredible salary and charging us money for it.

    And FYI, over a billion people speak English. Trying to lump English speaking people into any category other than "People who speak English" is an automatic fail.
    (2)

  2. #442
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Daemon View Post
    It's sad how you can judge someone you've never met. Yeah maybe we don't agree in terms of forum topics. That doesn't mean I'm a prick or some evil mean shady person who doesn't know how to get along with others.
    I don't really hate you. You're probably a decent person. I don't know you. When you posted about getting mugged after leaving Gamestop, I genuinely felt terrible for you.

    I just hate you as a poster. Which is more to say, I really dislike the way you post and your motivations.
    (2)

  3. #443
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    May 2013
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    If you can't handle debating with someone like me who tries to look at the glass from many angles than my own, then why are you here debating to begin with?
    (0)

  4. #444
    Player
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    May 2013
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    Quote Originally Posted by FrankReynolds View Post
    LMAO Dude isn't making a cure for cancer man. He's making a video game, getting paid an incredible salary and charging us money for it.

    And FYI, over a billion people speak English. Trying to lump English speaking people into any category other than "People who speak English" is an automatic fail.
    Ok I don't disagree with you. I'm sure he is making a lot of money. But then again I've been to Japan. It's godly expensive to live there.

    I just don't agree that when DEVs are showing their work through updates and have responded to posts like Matsui saying they do read and listen to the NA community.

    He gave a response why are people complaining?
    (0)

  5. #445
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    May 2013
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    Quote Originally Posted by detlef View Post
    I don't really hate you. You're probably a decent person. I don't know you. When you posted about getting mugged after leaving Gamestop, I genuinely felt terrible for you.

    I just hate you as a poster. Which is more to say, I really dislike the way you post and your motivations.
    Yeah not everyone likes me as a poster. But my age difference, cultural difference in thinking is not the same as others.
    (0)

  6. #446
    Player
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    May 2013
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    I can relate to DEV team. How?

    I stand in front of crowds from 300-500 people per night at my weekly residencies as DJ, who come to hear me play music. Over 2,000+ at big parties like Gay pride.

    And the crowd is always different each day.

    Having to read body language and observe the crowds reaction every second of the night thinking which Genre, Tempo, music to play.

    My job is hard because I have to be a mind reader and play what I think will make the most people happy. And it's impossible to make everyone happy.

    In the house music scene, we have hits, instrumentals, dubs, different versions.

    And yes we do play certain tracks to "Stall" the crowd and pace out the top anthems in our sets because it doesn't make sense to play every single hit back to back.

    As a DJ our performance isn't strictly about instant results, but also results that are seen over the course of 6 months to a year.

    Instant results bring instant crowds who come and go as they please, expect us to play something off their cellphone.

    A crowd we build results over the course of time is the type of crowd that stays and if they leave, they will go to other places and see the quality is not as good and come back.

    What I do is very much similar to what a DEV team does. Without the computer programming, limitations, hardcore obstacles, other people in a company breathing down my back telling me what to do.

    I'm sure Matsui would love to do everything you want but behind the scenes, it doesn't work that way.

    If SE is paying him to do things, I'm sure he is being paid to do exactly what they tell him.

    Meaning every change he does has to go through several other people through meetings, and careful planning. He can't just sit in front of the computer and change this or that for you because you want him to.
    (0)
    Last edited by Daemon; 08-31-2013 at 06:28 AM.

  7. #447
    Player
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    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Honestly I feel worse for Yoshi, why? Simple, because I do not play FFXIV, but from what I have been told both about the original FFXIV and AAR, he seems to work very hard on the game, he takes in a lot of feedback, and tries to improve it to the best of his ability. He took on a project where he had to make a game which got horrible reviews and was widely accepted as the worst mistake in company history, and had to deal with the pressure of being expected to turn that around and make it a great game. To have anyone complaining at you after that, I would have to think would have an impact on a person , after all, again, a lot of pressure on you to get things right after the epic fail of the original. So in his case, I can be a bit more understanding, and I would be much more forgiving.

    Now, in the case of Matsui, it is the other way around. FFXI had issues before Matsui ever came in, and I think before SoA was out he really did improve the game quite a bit with the limited amount of work he could put into it while working on everything SoA would bring. However, SoA did cause many people to leave, more are leaving now because of FFXIV. Unlike Yoshi, who took on a project to recreate a MMO, Matsui took on the role of producer for a game that had been going for over a decade. All Matsui had to do to make us happy was listen to feedback, change very little in how the game worked in terms of most things, but do as we asked in other cases. For instance, we all hated VW because of its drop system, so, all he had to do to fix that event would be to make the drop rates better, and keep that kind of thing in mind for the future, no more .1% drop rates on hard/high level NMs, easy enough. But, he failed to do that, just like here he is failing to make WKs enjoyable, fun battles, or make them faster, or make the drops better, all of which seem easy to me, lower the WKs level/HP/DMG/Kickassitude, and make it so you always get 1 drop that is R/EX, if you have them all, you have a chance at rare craft items like Oru Ingots and other rare VW/Legion only craft items, or Delve Boss Craft items.

    In the end, I am less forgiving of Matsui because when he stepped in, the game wasn't doing great or amazing, but it was fine for the most part, since SoA released, which I assume he heavily influenced, it has seemingly gone to hell. On the other hand, Yoshi stepping into a game which was in hell, and pulling it up out of the hell it was in by turning it into a good game, that I understand puts stress on a person, breaking down because of a few complaints may seem weak to some, but in all honesty, with the stress he's been under, I can understand why he would. They are both in very different situations to me, and so, while I can feel somewhat bad for Yoshi, and I can also understand his breaking down, I can not say the same for Matsui. I still support Matsui, but I also feel at the same time he makes mistakes often now with SoA, and he needs to listen to feedback more now than ever before from both sides of the community or it will only shrink faster & faster.
    (2)

  8. #448
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    Ru'Lude Gardens!
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    Quote Originally Posted by Daemon View Post
    He gave a response why are people complaining?
    Because the response looked to be a lie. He basically came in a room full of angry people with 3 people off to the side cheering him on who were happy, and said.

    Quote Originally Posted by Akihiko_Matsui View Post
    Matsui here.

    First off, I want to say thank you very much for the positive comments made in the "Mr. Matsui" thread! I'm sorry that I haven't been able to respond directly to it.

    Though we have the English reps running the ship around here, all of the discussions that take place on the English forum gets shared with both me and the other developers, and we take all of your comments into consideration when implementing new content and making adjustments.

    Reading all of your posts, we get the feeling that there are a lot of you who are enjoying the various challenges and this is very encouraging for us on the development team to read.

    We will continue to implement content that poses a good challenge, as well as content that can be enjoyed by a wide range of players.

    Please continue to submit your feedback and hold even more discussions about the game.
    Thank you very much.
    Firstly, how many positive comments were there really? It seems like he more or less was told the title, the original post, and nothing more. Very little of that entire thread was positive.



    Secondly, they are reading all of our posts, and get the feeling that a lot of us are enjoying the various content, however, how many people seem happy here? I saw praise for Monstrosity for the first week it was out, still no real complains about it, all good. But, what about Skirmish? Delve? WKs? Reives in general? Coalition Assignments? Most of SoA is complained about, Monstrosity isn't even part of SoA, its excluded. The entire new expansion though for the most part seems to be met with little positive feedback in my opinion.

    Skirmish died when it was born, Delve was repetitive to all hell, WKs are explained all throughout this thread, Reives suffer from many issues involving rewards, both Bayld & Item related. Some Assignments were poorly balanced like asking for Umbral Ooze when it was so much more costly than other items for its small reward, or running on foot from Adoulin all the way to a secluded Waypoint on the far side of Yorcia Weild. Admittedly some of these were addressed, but others weren't. To say you listen to people and they are happy, when they are yelling at you that they aren't happy, makes you look like your lying about reading it in the first place. That's why people aren't happy still.



    Lastly, he says they will continue to implement the same kind of content as they are now, as is assumed by the word continue, when we already don't like most of it. So our complaining about the post to me, seems justified.
    (3)

  9. #449
    Player
    Join Date
    May 2013
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    1,521
    Quote Originally Posted by Demon6324236 View Post
    Honestly I feel worse for Yoshi, why? Simple, because I do not play FFXIV, but from what I have been told both about the original FFXIV and AAR, he seems to work very hard on the game, he takes in a lot of feedback, and tries to improve it to the best of his ability. He took on a project where he had to make a game which got horrible reviews and was widely accepted as the worst mistake in company history, and had to deal with the pressure of being expected to turn that around and make it a great game. To have anyone complaining at you after that, I would have to think would have an impact on a person , after all, again, a lot of pressure on you to get things right after the epic fail of the original. So in his case, I can be a bit more understanding, and I would be much more forgiving.

    Now, in the case of Matsui, it is the other way around. FFXI had issues before Matsui ever came in, and I think before SoA was out he really did improve the game quite a bit with the limited amount of work he could put into it while working on everything SoA would bring. However, SoA did cause many people to leave, more are leaving now because of FFXIV. Unlike Yoshi, who took on a project to recreate a MMO, Matsui took on the role of producer for a game that had been going for over a decade. All Matsui had to do to make us happy was listen to feedback, change very little in how the game worked in terms of most things, but do as we asked in other cases. For instance, we all hated VW because of its drop system, so, all he had to do to fix that event would be to make the drop rates better, and keep that kind of thing in mind for the future, no more .1% drop rates on hard/high level NMs, easy enough. But, he failed to do that, just like here he is failing to make WKs enjoyable, fun battles, or make them faster, or make the drops better, all of which seem easy to me, lower the WKs level/HP/DMG/Kickassitude, and make it so you always get 1 drop that is R/EX, if you have them all, you have a chance at rare craft items like Oru Ingots and other rare VW/Legion only craft items, or Delve Boss Craft items.

    In the end, I am less forgiving of Matsui because when he stepped in, the game wasn't doing great or amazing, but it was fine for the most part, since SoA released, which I assume he heavily influenced, it has seemingly gone to hell. On the other hand, Yoshi stepping into a game which was in hell, and pulling it up out of the hell it was in by turning it into a good game, that I understand puts stress on a person, breaking down because of a few complaints may seem weak to some, but in all honesty, with the stress he's been under, I can understand why he would. They are both in very different situations to me, and so, while I can feel somewhat bad for Yoshi, and I can also understand his breaking down, I can not say the same for Matsui. I still support Matsui, but I also feel at the same time he makes mistakes often now with SoA, and he needs to listen to feedback more now than ever before from both sides of the community or it will only shrink faster & faster.

    The way I see it. Yoshi P had to look at the failure, rebuild and add on top of the content already there. Towns look the same to me. Although I haven't been on much to give a better analysis. At least Yoshi P doesn't have such hardcore limitations and obstacles preventing him from making ideas and fixes happen.

    Then again I see Matsui comes to XI, wants to do so many things but he can't. He has too many obstacles, limits that won't let him do what he wants without screwing up the gameplay.
    (0)

  10. #450
    Player detlef's Avatar
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    Mar 2011
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    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    It's actually a little depressing on Valefor. We're around 700 people max at NA primetime and there *should* be a lot of activity. But there isn't. People shout for 1-5 + Tojil runs but I'm pretty sure the vast majority of them shout for a long time and fail to clear the zone. Meanwhile, plasm farming runs that would probably have lower standards than a mega boss clear have pretty much died out. There are some NA WKR shouts, but I just described the 13 hour Yumcax and Achuka/Tchakka are also pretty bad right now due to low colonization rates. I think people just don't have anything to do right now.
    (2)

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