Ok I must admit, I'm kind of a wishful thinker so what if they made manuevers 3 second recast and seperated the recast of all manuevers? I believe that would absolutely solve the problem of manuevers being a hindrance during battle because like Halldir said, if we could just throw up 3 manuevers quickly before battle then focus on fighting instead of having to add manuevers during battle, it would make playing puppetmaster a lot easier while also increasing dps. I don't think this would make Puppetmaster overpowered, it would just fix a issue that is long overdue for fixing. It would allow us to adapt to things during battle instantaneously
EX) A monster begins casting thundaga III? You can throw up at least 2 water manuevers before he gets the spell off to reduce damage then switch back to whatever manuevers you were using previously
EX) Your pet has up three fire manuevers but has 100TP and you need him to use armor shatterer (Wind Manuevers)... Well you can throw up 2 wind manuevers quickly instead of watching your pet use arcuballista and /facepalm afterwords
EX Your pet just erased all your wind manuevers you had up with replicator and you're trying to keep three up for barrage turbine? Well instead ot taking 20~30 seconds to get all three back up, it only takes 6~9 seconds.
There are clearly more battle advantages to having 3 second manuever recast than vs 10 seconds... and having a seperate recast for all manuevers would just make life even better.
Just to make things clear and to create a disclaimer, All of the bullet points I created in my previous post are nothing that I am necesarily concerned about and have absolutely no connection to my point I made about reducing recast/duration of manuevers. I only talked about them because they are problems that are Puppetmasters have mentioned throughout the forums that they would like to have fixed whether that was before or after fixes from updates. Clearly overload is not an issue because of cooldown, but it is still an existing factor that makes puppetmaster play at a lower level than we could. If it wasn't an existing problem, people would be using manuevers willy nilly whenever they wanted.


Reply With Quote