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  1. #1
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    Mar 2011
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    Ru'Lude Gardens!
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    Quote Originally Posted by Alerith View Post
    That being said, the problem isn't Paladin or the shields. It's poor content design.

    If a scorpion NM can get past Ochain's nigh impenetrable block rate and deal over 1300 damage, what chance does Jimmy and his Seigneur Shield have? They picked a way to make content, and they picked wrong.
    See heres the problem, NM is to strong, only Ochain will do the job, NM is to weak, why bring a PLD? With our current shield selection there is hardly a balance, if its hard enough to bring a PLD but weak enough it can do without Ochain we have DDs wear hybrid sets because those are possible now days and we can still go at it all the same, the DDs have enough DEF & PDT from their gear to keep them going while healers throw MP at them constantly till it dies. The only place we do not do it is Delve, where the NMs are so hard hitting we can not effectively do that anymore because fights last to long, a PLD has to go in most of the time till we can use its gimmick to kill it off, like the Mata, or Tax. We have no middle ground shield currently so unless its Ochain worthy or Aegis worthy its almost never PLD worthy.

    We wanted PLD's spot in the light again, but not at the expense of making the R/E shield required just so you MIGHT not get one shot. There's no proper balance.

    A PLD with Creed +2, Ochain and Ethereal can literally stand there, get beat on, and cure themselves with Cure IV and never run out of MP. You can maintain yourself until the timer runs try without any kind of support....Unless that one lucky Death scissors gets through and one shots you.

    Now look at the guy who doesn't have Ochain. He has an average block rate, average damage reduction and is almost guaranteed to die without his own personal healer.
    Yep.

    This is what you get for letting someone with a level 40 character become the producer...
    Aegis and Ochain were over powered before he came in, he was left with that problem. No matter how people try to avoid it, they are a problem, and their ease to obtain is part of it. When only a few select people are each server are so strong they can hardly be touched by anything, that's one thing, when everyone is that way, you have a problem. Aegis and Ochain are so strong by compare to everything else that unless content is specifically designed to take down someone who has them, it will never really kill them without some massive luck, like a high powered TP going through without a block and hitting an Ochain PLD. On the other hand, if its not strong enough that you have to have an Ochain, then someone with an Ochain can make it look like its nothing, hitting for barely anything at all. So the shields have caused a bit of a problem, one he was left with, admittedly I am no more of a fan that he came in saying he had not even beaten Maat yet when he first arrived, but I think he has got good ideas, he only has a hard time implementing them sometimes, this problem, I do not put on him at all.
    (4)

  2. #2
    Player FrankReynolds's Avatar
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    Mar 2011
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    2,592
    Character
    Mrkillface
    World
    Cerberus
    Main Class
    MNK Lv 99
    Quote Originally Posted by Demon6324236 View Post
    See heres the problem, NM is to strong, only Ochain will do the job, NM is to weak, why bring a PLD?
    This could be solved by making paladin itself more powerful instead of putting all of the power in the shield. But the shield is way easier to program so...
    (4)

  3. #3
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    Quote Originally Posted by FrankReynolds View Post
    This could be solved by making paladin itself more powerful instead of putting all of the power in the shield. But the shield is way easier to program so...
    By the looks of things SE does not want to do any direct job buffs anymore, like with PUP where Alternator is a job fix in a piece of gear, or the SMN grip they talked about, new BST pets, and so on, they don't want to adjust jobs, just make them stronger by specific pieces of gear making them more powerful. So by how things look, they would probably take this design aspect anyways because these two shields are essentially level 150 shields while every other shield is level 90ish at best, besides Steadfast, I think its the first real shield to have level 99 stats.
    (4)