Quote Originally Posted by Zagen View Post
Using Free to Play MMOs as an example is terrible for a few reasons:
- Different type of player base
- Completely different design of game progression

Free to Play MMOs are much worse than FFXI when you consider how much more grinding is in place to make buying boosts appealing.

Would you be playing if the upcoming Double EXP/Plans weekend worked like this:

Double EXP Bonus 15 day duration: $7.50
Double Salvage Plan drops 15 day duration: $15

Yeah I'm totally interested in stupid shit like that... That's not even accounting for the fact to be on par the exp rates would be worse than they were during the 75 days pre 50-75 adjustment. Oh and you know how currently we're guaranteed 5+ plans in Salvage 2.0 when trying to farm them that would be 1-2 if we're lucky without buying the boost option.

I sure as hell wouldn't be playing if that's how it worked, then again that explains why I'm here paying my $27.90 every month and not playing a Free to Play MMO.
It's funny that ppl quick to bail when their MMO switch to F2P. It lets u know where the loyalty lies. I always wondered why ppl still think F2P is the worst yet the most profitable for years abolishing P2P. U may not realize it, but what do u think they are getting these changes from? Why do u think they are trying to do whatever it takes to bring them back to this game cause they are losing numbers.