Quote Originally Posted by Zagen View Post
See this is what I don't get, you want gear on par with new stuff or rather slightly worse as that's the point of this thread by asking for TotM to be continued and not forgotten. If you don't want to take the time to get the latest gear that means you don't want to participate in new content, if you don't want to participate in new content then why do you need gear to be on par?

Please note I'm asking why you need gear on par not if you want gear on par.
The biggest reason I would say for needing the expansion of TotM weapons is gear diversity. Some of the effects of TotM weapons are rather nice, and don't show up very often on gear. Like occasionally attacks twice for example.

Quote Originally Posted by Zagen View Post
My best friend in game falls under the 'casual' meets my 'ends justify the means', in other words it takes him longer but he is willing to level and gear a job within what he deems reasonable. His non SoA MNK that he geared with stuff he had for THF and AH options is outputting 500k to my 1.7mil when we trio Volatile Matamata. This isn't about bragging this is simply pointing out a few brawny MNKs (like my friend) could take down this NM.
I'd likely fall within the same grouping as your friend, but before I go and level a job I don't enjoy I am going to exhaust other routes I do first, then try ones I find tolerable. Like for me, before I would level and gear BLM to do anything beyond subjob use, I would likely have every other job geared and leveled first, which thanks to liking SCH, and at least finding RDM, SMN, and GEO tolerable, that is very unlikely to happen if I needed a magic nuking job.

Just on a standard DD job, if the expected average output for an event was 1.7mil and I was averaging 500k, I would not really want to be doing said event with people I did not already know unless there is are no other options available.