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  1. #21
    Player Registeel's Avatar
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    Mar 2011
    Location
    Bastok
    Posts
    76
    Character
    Medli
    World
    Ragnarok
    Main Class
    BRD Lv 99
    Quote Originally Posted by Kuraudo View Post
    All of these suggestions sound great. Especially a cover tweak. I hate the fact that I can only cover my party members and no one else in my alliance. Not only that but it doesn't last long enough even with merits.
    I hear you on that. What also grinds my gears is how a lot of the time, people don't let me Cover them. Either they refuse to back up from being up on the mob's skin, or run away when I step in front of them. Trying to explain how Cover works can run into problems with language barriers and people who don't understand PLD abilities. But eh, minor complaints.

    I too am hopeful for there being more exciting opportunities for us PLD enthusiasts in the near future.
    (0)
    ara ara

  2. #22
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    As for damage, I believe in abyssea it's all about the right atmas you possess and use. My usual set of atmas consists of VV+RR+GH. This is straight TP gain and crit hit %. With these atmas on I find myself taking hate over my Nin counter part during our battles and also contributing to a good chunk of the monsters health.
    Of course pld can definitely put out some decent damage. However so can every other job, from war to whm (in fact i'd bet a good whm would beat a pld by a large margin). There's nothing special about being a middle of the road dd.
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  3. #23
    Player Zephrose's Avatar
    Join Date
    Mar 2011
    Posts
    84
    Character
    Koenignovi
    World
    Ragnarok
    Main Class
    PLD Lv 99
    Quote Originally Posted by rog View Post
    Of course pld can definitely put out some decent damage. However so can every other job, from war to whm (in fact i'd bet a good whm would beat a pld by a large margin). There's nothing special about being a middle of the road dd.
    Im sure a Whm could front some great damage. I don't believe it could beat a properly geared DD Pld if set next to each other. Gear would be the defining point in that.

    As most people play Pld, they believe they have to set themselves in "Pld related only" gear. There is loads of gear out there that can push a Pld up to be a proper DD. It does however take away from them tanking effectively(Less defense, usually no shield, etc).

    It's all in the way you play/gear the job really. As for where it stands now, I agree that no one likes to be the middle guy. That is why Pld needs to find it's role again. As of right now, we're the middle or below middle guy when it comes to large group events or gatherings. In a small group(2-6ppl), we can get the job done well enough. Usually with less casualties.

    I find more DDs are unprepared to take a hit if looked at by the mob, making them more of an MP/healer sponge.
    (0)
    Last edited by Zephrose; 03-09-2011 at 05:14 AM.

  4. #24
    Player rog's Avatar
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    Mar 2011
    Posts
    1,208
    I find more DDs are unprepared to take a hit if looked at by the mob, making them more of an MP/healer sponge.
    While this used to be a concern, it really isn't anymore. Healers have essentially infinite mp. Taking 600 damage per hit, and doing nothing to stop it is just fine. It's not a big deal if a mage needs to throw a cure 5 repeatedly as fast as the recast will allow. They have plenty of mp to do so.
    (0)

  5. #25
    Player Aeonk's Avatar
    Join Date
    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Personally, I don't think that PLD is completely incapable of fulfilling it's original role in a group. It's still a safer option for tanking against harder things like Rani or Apademak. As for the issue of holding hate against others... you have to go the DD route to do it.

    Not much has changed from Atonement style tanking, except now it's not nearly as effective as it was before (being that atonement now only deals half dmg and monsters die too quickly for enmity to be built quickly.)
    A PLD with Almace will still be tanking right alongside any MNK or NIN (even empyrean ones), because of that hate cap. With an Almace you can hit the hate cap relatively at the same time a NIN or MNK can, from there you're cotanking the rest of the fight.
    The problem with that, is that it's pretty harsh that you're required to get an empyrean just to perform your original role to an adequate level. So at this point, even though PLD can still work, any help it can get won't be turned away.

    just my 2 cents.
    (0)

  6. #26
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Aeonk View Post
    Personally, I don't think that PLD is completely incapable of fulfilling it's original role in a group. It's still a safer option for tanking against harder things like Rani or Apademak. As for the issue of holding hate against others... you have to go the DD route to do it.
    I don't think anyone has ever argued otherwise. Pld can perform their roll to an average ability. However their original roll is pointless, and their "new" roll (dding) is only middle of the road, and easily beaten.
    (0)

  7. #27
    Player Aeonk's Avatar
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    Mar 2011
    Location
    Sandy
    Posts
    136
    Character
    Aeonknight
    World
    Carbuncle
    Main Class
    PLD Lv 99
    Quote Originally Posted by rog View Post
    I don't think anyone has ever argued otherwise. Pld can perform their roll to an average ability. However their original roll is pointless, and their "new" roll (dding) is only middle of the road, and easily beaten.
    I wouldn't say easily beaten. Vorpal blade's a great WS. Better than some weapon options (like Scythe or Great Sword.) You just can't use "Turtle" atma's if you wanna keep up.
    (0)

  8. #28
    Player rog's Avatar
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    Mar 2011
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    1,208
    Quote Originally Posted by Aeonk View Post
    I wouldn't say easily beaten. Vorpal blade's a great WS. Better than some weapon options (like Scythe or Great Sword.) You just can't use "Turtle" atma's if you wanna keep up.
    Sure, pld can beat drk, but that's one of the few jobs worse than pld.

    Like i've said, pld can definitely keep up with a number of other jobs. However when compared to jobs like war, mnk, sam, etc, it simply falls too far behind.

    It's unfortunate that jobs like pld, drk, rdm (to a lesser extent), etc aren't very useful, but that is the reality of the situation.
    (0)

  9. #29
    Player deathgod's Avatar
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    Mar 2011
    Posts
    18
    who cares if raising pld enmity cap Overpowers pld in that way they broke mnk thf and nin already may as well do this too
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  10. #30
    Player Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    900
    In most other MMOs they don't really have a cap on hate. If fact the tank usually is able to get abound 50% above everyone else on the hate table.

    Its just the way FFXI works, there's no real bosses that can kill non tank classes, that make it necessary to even have a tank. If SE intends to make Paladins actually have some sort of place in the game again they need bosses that can kill damage dealer jobs but when tanked won't kill the tank.
    (0)

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