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  1. #11
    Player RAIST's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    2,563
    Quote Originally Posted by Malphius View Post
    Stick out an olive branch and this is what I get.
    What you posted wasn't right, so I corrected it.

    You just said only 3 things get you good exp/bayld. Why would mages show up to melee for dismal rewards when they can just come on their best DD jobs, which by the way contributes to the quicker destruction of the Reive.
    If they want to put everything on hold and go job change....possible running to the porter moogle, or logging on a different character(or worse, muling gear)...more power to them. What if they don't want to bother with it? What if they are the kind that actually comes prepared for just this kind of thing, and can simply adjust their strategy on the fly?

    These types of events are designed in a way that supports alternative playstyles. It's one of those rare situations that allows people to step outside of the cookie cutters and experience their jobs in new ways if they want. For some, there is a lot of untapped potential in some jobs...this is a great opportunity to unlock that.

    And meleeing doesn't automatically end the reive faster. The idea is to have fewer people on the obstruction, so it lasts longer and the mobs keep respawning. And yes, this includes the mages. Why it's important to gear better if you can. It's the same tactic used in campaign when the belfries would show up--smack it a few times, maybe hit it with a DoT, but try to avoid destroying it so it keeps throwing new mobs out for you to smack around. Everyone benefits from a longer fight, more mobs, more rewards.
    (3)
    Last edited by RAIST; 05-07-2013 at 01:10 PM.
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