Results 1 to 10 of 928

Dev. Posts

Hybrid View

  1. #1
    Player Malphius's Avatar
    Join Date
    Apr 2012
    Posts
    136
    Character
    Malphius
    World
    Sylph
    Main Class
    WHM Lv 99
    Quote Originally Posted by BahamutFURYZERO9999 View Post
    This sounds like a great idea! This idea could even be extended by doing the same thing but with the body armor. For example the player could combine the Phorcy's, Ares' +1, Enif, Ogier's, Hrafn/Huginn and the 2 new heavy armor sets from Reives and Delve into the "almighty-ultra-mega-boss-top-" heavy armor. They could also do the same thing with the new AF sets (if they decide to release new AF sets).

    Now for the rant. This the first post I've ever made in these forums and that can either be a good thing or a bad thing. In case... it's a bad thing. I played FFXI for 3 years back when the hardest events were Odin I and HNMs but then quit due to my LS going dead. Relics/Mythics weren't accessible to a player like me back in the day because I wasn't good at making Gil and the fact that no one would help me. So I came back in August for a few main reasons. One of this reason being that I could solo my own Relic/Empyrean weapons and get a Mythic with only 3 people. I had planned to get 14 relics, 1 mythic, and 14 empyrean weapons. I currently have a level 80 Caladbolg with 18 or lanterns left to go til the level 85 form and I have yet to start a Relic or Mythic. Along with getting R/M/E weapons, I wanted to do all of the cool (I thought they were cool) new content like Legion, Odin II, ADL, and Arch-Omega/Ultmia. So when I saw these new insanely high damage weapons from Delve, I got worried. When I heard that they were going to boost the R/M/E weapons, I was happy because my ambitious goals weren't dead after all, and then I see this... now i'm back to worrying. If they don't do something to make the R/M/E weapons relevant and highest damaging weapons again I'll probably end up quitting the game again, which I don't want to.

    Please, I advise you to use Gaspode's idea and my idea Square Enix. This suggestion would basically solve the current problem and future problems by simply adding a trial to combine the 4 dagger combination with the next set of weapons you guys release. Not only would the players strive to obtain the best weapons/gear but it would also solve the inventory space problem too and get players back into doing the old content again! Having to only carry 1-3 sets of armor (1 for each type of job) and 16 weapons instead of 52 weapons (16 for Relics/Empyreans and 20 for Mythics) would be great!
    The reason it had to be done was because of "R/E/M Only" mentality. You leave out a large portion of the player base with the new expansion. Every time something new is released SE tries to catch up others who may have not had the time to progress to the point that others have. The biggest mistake SE made was making legendary weapons so "easy" to get. You only saw a hand full of them up until abyssea and neo dynamis. Now nobody will let you go with them if you don't have one. It sucks yeah but if you don't give a way for the rest of the community to keep up the player base will start to drop off.

    I really doubt that SE will not be buffing R/E/M down the line.
    (0)
    "You can't fool all of the people all the time, but if you fool the right ones then the rest will fall in line".

    -Dead Prez

  2. #2
    Player Zohno's Avatar
    Join Date
    Aug 2011
    Posts
    51
    Character
    Zohno
    World
    Phoenix
    Main Class
    THF Lv 99
    Quote Originally Posted by Malphius View Post
    The reason it had to be done was because of "R/E/M Only" mentality. You leave out a large portion of the player base with the new expansion. Every time something new is released SE tries to catch up others who may have not had the time to progress to the point that others have. The biggest mistake SE made was making legendary weapons so "easy" to get. You only saw a hand full of them up until abyssea and neo dynamis. Now nobody will let you go with them if you don't have one. It sucks yeah but if you don't give a way for the rest of the community to keep up the player base will start to drop off.

    I really doubt that SE will not be buffing R/E/M down the line.
    i still don't get the problem about the REM only mentality. who decides this? the leader of the random pickup group? then why don't people organize their own event and pick anyone they want? maybe because even those people who don't own a REM will shout for REM only players?

    please stop this victimism, crying at REM when the real problem are the players.
    (4)

  3. #3
    Player Malphius's Avatar
    Join Date
    Apr 2012
    Posts
    136
    Character
    Malphius
    World
    Sylph
    Main Class
    WHM Lv 99
    Quote Originally Posted by Zohno View Post
    i still don't get the problem about the REM only mentality. who decides this? the leader of the random pickup group? then why don't people organize their own event and pick anyone they want? maybe because even those people who don't own a REM will shout for REM only players?

    please stop this victimism, crying at REM when the real problem are the players.
    It's not the players. R/E/M have a very clear advantage and are needed for the hardest content. I'm not blaming the weapon or the players. It's just the way the game has evolved. After Abyssea and Neo Dynamis many had a legendary weapon and so they adjusted the content from there accordingly.
    (0)
    "You can't fool all of the people all the time, but if you fool the right ones then the rest will fall in line".

    -Dead Prez

  4. #4
    Player Detzu's Avatar
    Join Date
    Aug 2011
    Posts
    13
    Character
    Detzu
    World
    Cerberus
    Main Class
    DRK Lv 99
    Quote Originally Posted by Malphius View Post
    It's not the players. R/E/M have a very clear advantage and are needed for the hardest content. I'm not blaming the weapon or the players. It's just the way the game has evolved. After Abyssea and Neo Dynamis many had a legendary weapon and so they adjusted the content from there accordingly.
    I don't see what is wrong with having REM for the hardest contents. You're supposed to have skilled and well equipped players to beat those contents, hence why you'd need the REM.
    Of course, Qilin shouldn't be "REM only" since it's really not hard.

    The fact is that today they give us weapons that destroy REM and render them completely useless. But those weapons should be used to beat the fracture delve's bosses which drop the strongest weapons. Some of those strongest weapons haven't been released yet : scythe and great sword are still missing.
    The new content is enjoyable.
    However, in the end I want legendary weapons to stay legendaries even if I'm not in a rush for this to happen since we still have new things to discover.
    (1)

  5. #5
    Player Smush's Avatar
    Join Date
    Mar 2011
    Location
    Windurst
    Posts
    59
    Character
    Smushtribal
    World
    Asura
    Main Class
    THF Lv 99
    They could end all this by just raising the base damage on the R/M/E the rest of the weapon will take care of itself they should be the best weapons when you 99 them because it takes the most work.

    In less then 3 days ppl who dont even have R/M/E have the weapons which are on par or better in some cases because they joined /sh groups who just pull the mob to a waypoint. have everyone set hp to Western Adoulin mog house, have 2 plds hold mob with whm support and have blms nuke it to death..... when they need to reset JA or need mp or die even just hp go into mog change subs and there you go waypoint right back to fight. Going way past the rage timer of 15 mins SE set on the mob i couldn't believe how easy the fight was it just took 2hrs is all.

    Now all the ppl who did this easy fight just /sh farming runs and get there new weapon takes less then a week and your better then most 99 R/M/E which took so much time work and gil, its the most frustrating thing they ever done, i feel its ok to make weapons better then R/M/E but only if its also a legendary weapon.... not a weapon that anyone who can join a /sh can get you don't even need to beat a Naakual to join the /sh just the popper has to have beat one.

    I think they should make a quest ONLY for 99 R/M/E to raise the base damage to equal or close to the new highest base damage weapons or just add them to the new delve augment system and let us upgrade them that way or something.

    Also i think unlocking the ws for other weapons IF YOU HAVE A 99 R/E since mythic ws are already like that would be a great addition but first things first, fix the R/M/E 99s because the ppl who have them are the ppl who stay with the game or if they do leave they come right back and stay for long periods of time and have the drive to play and beat any challenge you put in there face who you should always reward for there loyalty to this game.
    (0)
    Smush is a Beast!

    http://s1238.photobucket.com/albums/ff494/smush2/

  6. #6
    Player Arkista's Avatar
    Join Date
    Aug 2012
    Posts
    48
    Character
    Arkista
    World
    Odin
    Main Class
    BLU Lv 99
    Quote Originally Posted by Smush View Post
    They could end all this by just raising the base damage on the R/M/E the rest of the weapon will take care of itself they should be the best weapons when you 99 them because it takes the most work.

    In less then 3 days ppl who dont even have R/M/E have the weapons which are on par or better in some cases because they joined /sh groups who just pull the mob to a waypoint. have everyone set hp to Western Adoulin mog house, have 2 plds hold mob with whm support and have blms nuke it to death..... when they need to reset JA or need mp or die even just hp go into mog change subs and there you go waypoint right back to fight. Going way past the rage timer of 15 mins SE set on the mob i couldn't believe how easy the fight was it just took 2hrs is all.

    Now all the ppl who did this easy fight just /sh farming runs and get there new weapon takes less then a week and your better then most 99 R/M/E which took so much time work and gil, its the most frustrating thing they ever done, i feel its ok to make weapons better then R/M/E but only if its also a legendary weapon.... not a weapon that anyone who can join a /sh can get you don't even need to beat a Naakual to join the /sh just the popper has to have beat one.

    I think they should make a quest ONLY for 99 R/M/E to raise the base damage to equal or close to the new highest base damage weapons or just add them to the new delve augment system and let us upgrade them that way or something.

    Also i think unlocking the ws for other weapons IF YOU HAVE A 99 R/E since mythic ws are already like that would be a great addition but first things first, fix the R/M/E 99s because the ppl who have them are the ppl who stay with the game or if they do leave they come right back and stay for long periods of time and have the drive to play and beat any challenge you put in there face who you should always reward for there loyalty to this game.
    I think all this new content was made for the casual player hence why these weapons are so easy to obtain.SE will more than likely raise the base DMG on 99 REM to 10-40 points above its Delve counterpart.
    (1)