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  1. #81
    Player detlef's Avatar
    Join Date
    Mar 2011
    Posts
    1,645
    Character
    Philemon
    World
    Valefor
    Main Class
    BRD Lv 99
    Quote Originally Posted by Zumi View Post
    You know how our initial reaction was we are all pissed that they outclassed our relics by like 100 damage. But after thinking about it for awhile does it even make sense in a MMO to keep upgrading the same weapon you used since 2004 to be the best almost 10 years later?

    I don't think any other mmo does that.
    Other MMOs also don't let you play every class on a single character. FFXI has many unique traits that you can't find anywhere else.

    Also it's not quite the same because for all of FFXI's history, there has been no indication that these long term projects of weapons would be outclassed, especially to this degree. If RME weapons took less effort to get to 99 or if FFXI had a history of introducing better weapons with each expansion, there wouldn't be nearly the outcry.
    (5)

  2. #82
    Player Kojo's Avatar
    Join Date
    Jul 2011
    Location
    Here
    Posts
    544
    Character
    Kojo
    World
    Phoenix
    Main Class
    DRK Lv 99
    Quote Originally Posted by Zumi View Post
    You know how our initial reaction was we are all pissed that they outclassed our relics by like 100 damage. But after thinking about it for awhile does it even make sense in a MMO to keep upgrading the same weapon you used since 2004 to be the best almost 10 years later?

    I don't think any other mmo does that.
    Think of it as something unique.
    (3)
    Quote Originally Posted by SpankWustler View Post
    Can you imagine waking up each morning knowing that you would have to wrestle a man-sized radish to death in order to eat?
    Sorry, had to.

  3. #83
    Player xiozen's Avatar
    Join Date
    Mar 2011
    Location
    San'doria
    Posts
    301
    Quote Originally Posted by Unctgtg View Post
    I say once you hit level 99 (not afterglow) you are rewarded with the upgraded the new higher base damage one.
    There ya go, problem solved.

    As mentioned here... simple solution: Upgrade your R/M/E weapon to 99 and it automatically receives a direct damage boost consistent with the most recent end game weapons released via the expansion. A simple yet effective solution.
    (1)

    {DISCLAIMER} Posts may contain opinions based on personal experiences that are not meant to be taken as facts. What may appear as fact with no source reference may be recollection of information with no source, and may be subject to scrutiny without source reference. Any debate may be considered conjecture of all parties in that debate. Player comments may not be the expressed position/consent of SE, their affiliates, or any employees of said organizations.

  4. #84
    Player Gaspode's Avatar
    Join Date
    May 2013
    Posts
    1
    Character
    Gaspode
    World
    Quetzalcoatl
    Main Class
    BLU Lv 99
    I'm gonna write a lot of words about FFXI! I've never posted here before and usually ignore community stuff but aw heck I'm gonna post my idea anyway.

    I understand the need for new gear, and pushing stuff to skyrocketed damage tiers sounds like it could be super exciting, but my concern is that it basically will completely kill all old content. People will see no reason at all to do Relic, Mythic, or Empyrean quests, instead just opting for this delve system.

    The reason I personally love REM weapons are for the quest, and the journey. Unlike a lot of people, I don't feel that new weapons will take those times away. Working toward that kind of gear was a great time, and I always encourage people in my LS to try it and go for it, even though some think it's too daunting.

    So why not make it so there's a brand new weapon tier, but include REMs in that quest, that journey, to make them?

    If you want to go with monstrous weapons, use these ones as a base, and let players trade in their REMs to power it up even more. I use a Mandau on my thief, so how about giving me the ability to 'merge', so to speak, my mandau into this new dagger to make it even MORE powerful. Heck give it a new design to, some sort of frankenstein mandau-new dagger hybrid.

    Then let me do it with a Vajra and a Twashtar as well, if I wanted to. Merge all 3 into this new dagger to create the almighty-ultra-mega-boss-top-dagger, that has the aftermath of all 3 weapons in one. It would be ridiculously powerful, but hell that's what you get if you 99 a Relic, Mythic, and Empyrean dagger and combine them into one.

    You can do these as new models even, and do them in stages so you can use them partway through.
    Dagger+Relic
    Dagger+Mythic
    Dagger+Empyrean
    Dagger+Relic/Mythic
    Dagger+Relic/Empyrean
    Dagger+Empyrean/Mythic
    Dagger+Relic/Empyrean/Mythic

    Add Delve/Skirmish/Reive/whatever trials you want, and this drives players into your new content and new gear, but also keeps players doing your OLD content. Keeping players in your old content prevents what happens to a lot of other MMOs, where it just becomes a weird ghost town in the old events.

    This gets players into a whole new tier of weapons and gear, doesn't poison the players that made REM, opens up potential for trials and people doing content in the new expansion AS WELL AS the old expansion, and creates a brand new 'ultimate' tier of weapons that long-term players can get fired up about and work toward.
    (3)
    ---
    'Tis a fine barn, but sure 'tis no pool, English.

  5. #85
    Player
    Join Date
    Mar 2011
    Location
    Ru'Lude Gardens!
    Posts
    4,310
    Here, this is how you fix this problem and do what you propose still, make a quest to unlock the Relic and Emp WSs just like you can with Mythic, use the Weapons from Abyssea, you have to use the Relic WS 100 times using that weapon, which would mean 1400 WSs at very least. For the Emp WSs, make it 1000 uses of the Emp WS to use it with any weapon. Then upgrade the actual R/M/E weapons, simply take the new strongest weapons, add 10 to their DMG, and done, leave the rest on the weapon the same unless its broken. On Relics like Gung and such with terrible effects or Aftermaths, update them, make them not suck, make Gung have additional effect of defense down but with -25% so Angon is not an issue. Make Mythic abilities better, their main feature is augmenting the job, while the AM is amazing and does stand out, from a stand point these weapons specifically augment the job using them, and they should do it better. Emps, just give +30 of the mod stat and make the Occasionally Deals Double Damage into Triple Damage, the same way that Mythics went to Twice/Thrice. That should fix all of the weapons, allow other weapons to use the WSs, and make everyone happy including the devs. Players only want the fix on the weapons, but if you feel you must do something similar to your idea, here you are, but your idea for a full fix is terrible, we hate it, we have said we hate it, so please, do not do it...
    (0)

  6. #86
    Player Shinzen's Avatar
    Join Date
    May 2013
    Posts
    2
    Character
    Shinzen
    World
    Sylph
    Main Class
    BLU Lv 99
    Quote Originally Posted by xiozen View Post
    There ya go, problem solved.

    As mentioned here... simple solution: Upgrade your R/M/E weapon to 99 and it automatically receives a direct damage boost consistent with the most recent end game weapons released via the expansion. A simple yet effective solution.

    nah cuz that would make sense and well we know how far SE and "sense" are nowhere close to each other
    (0)

  7. #87
    Player nitsuj's Avatar
    Join Date
    Mar 2011
    Posts
    24
    Character
    Framerate
    World
    Fenrir
    Main Class
    SMN Lv 99
    Just in case anyone reads this:

    I've spent 7 years trying to unlock my Mythic Weapon. I will finally accomplish that goal this month. If you try and tell me that your RIDICULOUS mythic requirements, which you never once budged on (30,000 alex from 50,000 ok ok, you budged once... barely) and 7 years of my life will equate to a weapon skill that isn't even that great... that will be it for me.

    Seriously though, think hard about this. Add quests to upgrade the mythics some more. Trials. Nirvana +1, +2, +3 +4 I don't care. But 7 years of my life for a WS may finally be where I draw the line.
    (24)

  8. #88
    Player Registeel's Avatar
    Join Date
    Mar 2011
    Location
    Bastok
    Posts
    76
    Character
    Medli
    World
    Ragnarok
    Main Class
    BRD Lv 99
    This is absolutely rubbish... I've never felt more insulted and spat upon by a game's developers.

    I spent over a year (with the aid of friends), without making it my sole project, taking my Almace bit by bit to its current level of 95. Now you are proposing, the idea that once I make the leap to 99, I should simply put it in my storage forever, since I'd have the ws "unlocked" for these ridiculous new "normal" weapons. I love Chant Du Cygne; it's my favorite weaponskill in the game, but Almace is also my favorite weapon. In my mind, the two are never to be separated. I have much toil, sweat, and memories attached to the blade, so your implication that I can simply set it aside is unacceptable.

    Furthermore, if this plan came to fruition, what actual point would there be in taking an empyrean to 99, which requires all the abyssea NM items, 1500 heavy metal plates, and then 60 Riftdross/cinder... when a 99 WoE can potentially be slapped together in such a shorter, less hardship-filled time? By your proposal, all this is about unlocking the WS, and WoE share the same WS their Empyrean counterpart has. So what difference would there be between them?!?

    I am deeply offended by this proposal. I implore the voice of the players' outcries over this travesty be heard.
    (15)
    ara ara

  9. #89
    Player SNK's Avatar
    Join Date
    Mar 2011
    Posts
    438
    Character
    Snk
    World
    Sylph
    Main Class
    BST Lv 99
    Quote Originally Posted by Draylo View Post
    Why would we wait to get it fixed when we can stop it before that happens? He already said one of the ideas they have and everyone pretty much hates it. What better way to get feedback than this? Waiting until that idea is released live is stupid because then its harder to go back and fix it.
    Because none of you have no idea how the REMs will stack up compared to these new weapons. They'll either suck which is that does happen I'll be right with you in calling out bullshit or they'll be once again top teir weapons which I myself have invested a ton of time into making so this effects me as much as everyone else.

    Point doesn't change tho. Some of you need to calm the fuck down and see what the end result is before you guys take the torches and pitchforks to SE's door. lol
    (2)

  10. #90
    Player Lotto's Avatar
    Join Date
    Mar 2011
    Posts
    76
    Character
    Lottto
    World
    Bismarck
    Main Class
    RNG Lv 99
    How can the devs be so out of touch with their own game, this is surreal.
    (14)

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